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Enhanced Celestials X Confluence

Enables spawning of Confluence Blood Moon creatures through Enhanced Celestials.
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2026-09-23_15.13.56.png

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2026-09-23_15.14.16.png

Description

Enables spawning of Confluence Blood Moon creatures through Enhanced Celestials.

Confluence does have it's own Blood Moon but I like Enhanced Celestials Blood Moon more. Disable Confluence's Blood Moon through Confluence's config by setting HP or Armor requirements really high. The Bloody Tear Item will still allow manually triggering Confluence's Blood Moon if there are any additional aspects that this mod misses, I don't think there is any way I can change that functionality without use of MC Functions or mod integration like KubeJS.

When Confluence 1.3.0 releases, according to the code linked to https://github.com/Magic-team-jvav/confluence/commit/ab74143b24d37a9e3a31ff99066337e677b38a84 enemies will be cleaned at the end of the event, this datapack doesn't trigger the end event and will cause Confluence Blood Moon enemies to still linger. Not that big of a deal.

This is a datapack and must be loaded like one, this is not a resource pack and enabling this through the resource pack menu will do nothing.

Feel free to utilize and modify this file as you see fit.

Use something like https://www.curseforge.com/minecraft/mc-mods/globalpacks to automatically load this datapack.

The Enhanced Celestials X Confluence Team

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