Dynamic Surrounding — Remastered Sounds Changelog
All about the sounds.json and assets optimize
🐛 Bug Fixes
block.stone.step
stone_walk3 group 2: pitch 0.07 → 0.97 (dropped leading digit typo)
stone_walk10 group 2: pitch 0.17 → 0.97 (same)
stone_walk11 group 2: pitch 0.87 → 0.97 (off by 0.1)
All 3 walk groups now have consistent pitch curves: 0.90 / 0.97 / 0.83
🔊 Attenuation Distance — Ambient Sounds in Step Events
Previously many ambient sounds inside step events had no attenuation_distance, meaning they played at full volume with no distance falloff.
block.grass.step
| Sound |
Added attenuation_distance |
| chirping1, chirping4 (vol 1.2) |
16 |
| crow1, crow2, crow3 |
24 |
| hawk ×2, egale2 |
32 |
| owl1 ×2, owl2 ×2 |
32 |
| longbird1, longbird2, longbird3 |
24 |
| gnatt1 (vol 0.3) |
8 (insects only heard up close) |
block.gravel.step
| Sound |
Added attenuation_distance |
| hawk ×2 |
24 |
| long-wolf1 ×2 |
32 |
| crow3, crow4, crow5 |
24 |
| owl1 |
32 |
| owl2, owl3 (vol 0.25) |
24 |
| owl3 (vol 1.28) |
32 |
| forestwind (weight 4→2) |
— |
block.snow.step
| Sound |
Added attenuation_distance |
| snowwind (stream) |
24 |
| snowstorm (stream) |
24 |
| wolf5, wolf6 |
24 |
block.mud.step
| Sound |
Added attenuation_distance |
| night3 |
24 |
| frogshort2 ×2 (vol 1.2) |
16 |
| gnatt1, gnatt2 |
8 |
| crawl3, crawl6 |
8 |
entity.creaking.ambient
All 7 sounds were missing attenuation entirely:
| Sound |
Added attenuation_distance |
| owl1, owl2 |
32 |
| cicadas-night, cricket-night5 |
24 |
⚖️ Mob Ambient Weight Reduction
For players running mob farms or mob zoos — ambient sounds attached to mob events were over-represented when many mobs were present. Reduced ambient weights by ~50-60% while keeping silence entries and vanilla mob sounds untouched.
entity.spider.ambient
| Sound |
Weight |
| cricket-night |
9 → 4 |
| cricket-night2 |
4 → 2 |
| cricket-night3 |
6 → 3 |
| cricket-night4 |
8 → 3 |
| cricket-night5 |
12 → 5 |
entity.polar_bear.ambient
| Sound |
Weight |
| snowstorm |
6 → 3 |
| snowwind1 |
4 → 2 |
| snowwind2 |
8 → 3 |
entity.fox.ambient
| Sound |
Weight |
| forestwind |
4 → 2 |
| forestbirds |
8 → 3 |
entity.ocelot.ambient
| Sound |
Weight |
| jungle1 |
10 → 4, 7 → 3 |
| jungle2, jungle3, jungle4, jungle5 |
10 → 4 |
| coyote1–6 |
10 → 4 |
| cricket-jungle |
10 → 4 |
entity.parrot.fly
| Sound |
Weight |
| jungle3, jungle4, jungle5, jungle6, jungle7 |
10 → 4 |
| mouring_dove1, mouring_dove2 |
10 → 4 |
| birdlong3 |
7 → 3 |
entity.frog.ambient
| Sound |
Weight |
| jungle1, jungle4 |
10 → 4 |
entity.glow_squid.ambient
| Sound |
Weight |
| dive |
36 → 12 |
entity.elder_guardian.ambient
entity.warden.ambient
| Sound |
Weight |
| warden |
10 → 5 |
entity.warden.heartbeat
| Sound |
Weight |
| deep-dark |
10 → 5 |