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Directional observers

Bright red flow arrows on every observer side face, plus an emissive pulse ring around the blinking redstone dot on the powered back face.

An observer has two important faces:

| Face | Vanilla look | Meaning |
| --- | --- | --- |
| Front (`observer_front`) | The "lens" / face plate | **Detection** — watches this side |
| Back (`observer_back`) | Flat plate with a red dot | **Output** — pulses redstone from here |

The third-person camera rarely gives you a clean look at both at once, so it is
easy to place an observer backwards and spend ten minutes debugging a circuit
that never fires.

This pack paints a **high-contrast red arrow on all four side faces**
(`up`, `down`, `east`, `west`). Every arrow points **from the detection lens
toward the output dot**, so the block's signal direction is readable at a glance
from any angle.

### Glowing pulse ring

When the observer is powered, the back face shows the usual blinking red dot.
This pack adds an **emissive halo + hot core** around that dot, rendered at full
brightness via the 26.3 element-level `light_emission` field. The result reads
clearly in dark rooms, in caves, and through dark-tinted glass.

The unpowered back dot, and the front lens, are left completely vanilla.

 

Directional observers Team

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