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Falkers Art Deco

A Decopunk Texturepack, taking reference on early 20th century architecture.
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Description

"Art Déco" is a term that describes a detailed and luxurious style in architecture, interior design and various crafts. Art Déco first originated at the beginning of the 20th century in western Europe and found its peak in Paris in 1925, where an influental exposition took place: The "Exposition internationale des Arts Décoratifs et industriels modernes".

 

In the 1930s Art Déco has spread widely across the world but found a quick ending with the beginning of the second world war, where more functional styles were preferred. However, the Style of Art Déco was somewhat kept alive in the United States where it still had some influence in the '50s.

 

It wasn't until the '60s that Art Déco got its actual name, based on the Paris exhibition, and efforts were made to preserve buildings of its era, that were still present. Despite its short prime Art Déco has never truly died and even in the 21st century new buildings are constructed in a "Neo Art Déco" movement, mimicking what is widely considered the first international art style.

 

"Falkers' Art Deco" is my personal interpretation of this art style. I take a lot of reference from real world architecture and design, and try to bring it in a form that fits into the game. I also take some reference from fictional designs, especially the Bioshock series, and sometimes develop my own ideas based on these references. 

Falkers' Art Deco Minecraft Texture PackLatest Update: Beta 9 Part C (12 May 2026)

 

Can't release an update named "Engineer" and not include redstone, can I? So here they are: Redstone dust, redstone blocks, redstone repeaters and redstone comparators. Comparators even have a little manual for their basic use cases.

I also overhauled the main HUD a bit, changing the armor icons, darkening the background for health and hunger icons, and slightly increasing color on the experience bar. Lastly a few miscellaneous blocks have been added: Basic decorated pots, smithing tables and vertical variants for dispensers and droppers, which I missed when I originally added them. I also gave new textures to crafting tables.

As with previous workstations, crafting tables and smithing tables also received custom UI textures.

That was the final part of this update. The next theme will cover a lot of colored block sets and close some of the largest gaps which yet remain.

Thank you for checking out my pack. Feel free to comment and give your opinion on this work in progress.

This pack heavily relies on non-vanilla features, and therefore requires specific mods to run properly.


Recommended Mods:

use Fabric launcher and install the following:

  • Continuity (for CTM and render layers)
  • Entity Texture Features (for entity texture variants)
  • OptiGUI (for UI texture variants)
  • Polytone (for custom colors)
  • Know My Name! (to prevent reset of name-based textures)

License Terms:

  • This Resource Pack may be used to alter the look and feel of Minecraft. (yes, this technically has to be stated)
  • Screenshots, videos, streams and other forms of recording with this pack active may be published on any platform.
  • Assets of this pack may be customised and repurposed for personal use only.
  • This pack or assets of this pack, edited or not, may not be published anywhere, unless I give my personal consent.

  • Legacy versions of this pack are handled under Creative Commons BY-NC-SA License instead.
  • Legacy versions are marked as Alpha.

 

The Falkers Art Deco Team

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