Alphas Elemental Arrows V1.1
What's new
- Made cobwebs flammable
- campfires will ignite regular arrows and turn them into fire arrows
- fire will ignite regular arrows and turn them into fire arrows
- made blue ice formable as a constant waterblock, only near a target armorstand.
- blue ice can also be melted only in the range of a target armorstand
Added a target/conditional system to counter griefing in multiplayer settings:
- It works with the also added Gamemode System - depending on the mode, elemental arrow features will be enabled and disabled. Basically armorstands that are tagged with either:
- "arrow_target_fire", "arrow_target_ice" & "arrow_target_light" will enable the effect of the arrow to work in their vicinity. Multiple are possible.
- Blue ice can only be formed if near a "arrow_target_ice" and gamemode 1 or above
- Cobwebs can only be lit if near a "arrow_target_fire" in gamemode 1 or without target in gamemode 2
- White Glazed Terracotta can only ever be dissolved near a target in gamemode 1 or above.
Added special Gamemodes to the Datapack also to counter griefing as well.
- Gamemode 0: no features enabled
- Gamemode 1:usual playability, temporary ice can be formed everywhere, cobwebs and white terracotta can be removed near targets and blue ice can alos be formed/melted if near a target.
- Gamemode 2: cobwebs can be lit without limits.
This mod has no additional files