Alphas Elemental Arrows

Adds Ice, Fire & Spectral Arrows & Functions

File Details

Alphas Elemental Arrows V1.1

  • R
  • Oct 30, 2022
  • 19.86 KB
  • 597
  • 1.19.3+3

File Name

AlphaArrowsDatapack_V1.1.zip

Supported Versions

  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19

 

  • Made cobwebs flammable
  • campfires will ignite regular arrows and turn them into fire arrows
  • fire will ignite regular arrows and turn them into fire arrows
  • made blue ice formable as a constant waterblock, only near a target armorstand.
  • blue ice can also be melted only in the range of a target armorstand

 

 

Added a target/conditional system to counter griefing in multiplayer settings:

  • It works with the also added Gamemode System - depending on the mode,  elemental arrow features will be enabled and disabled. Basically armorstands that are tagged with either:
  • "arrow_target_fire", "arrow_target_ice" & "arrow_target_light" will enable the effect of the arrow to work in their vicinity. Multiple are possible.
  • Blue ice can only be formed if near a "arrow_target_ice" and gamemode 1 or above
  • Cobwebs can only be lit if near a "arrow_target_fire" in gamemode 1 or without target in gamemode 2
  • White Glazed Terracotta can only ever be dissolved near a target in gamemode 1 or above.

 

 

 

Added special Gamemodes to the Datapack also to counter griefing as well.

  • Gamemode 0: no features enabled
  • Gamemode 1:usual playability, temporary ice can be formed everywhere, cobwebs and white terracotta can be removed near targets and blue ice can alos be formed/melted if near a target.
  • Gamemode 2: cobwebs can be lit without limits.