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Vanilla Enhanced

A lightweight shader for realistic lighting & better visuals.
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Vanilla Enhanced 0.5

File nameVanilla Enhanced 0.5.zip
Uploader
XsoraSXsoraS
Uploaded
Aug 6, 2025
Downloads
692
Size
3.3 KB
File ID
6855744
Type
R
Release
Supported game versions
  • 1.19-Snapshot
  • 1.21-Snapshot
  • 1.20-Snapshot
  • 1.18-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • OptiFine
  • Iris

What's new

🌿 Vanilla Enhanced Shader v0.5 - Release Notes


🔄 General Overview:

  • Continues to stay true to the vanilla aesthetic, now with physically based rendering (PBR) support.
  • Prioritizes clarity and light realism while keeping the shader light and fast.

✨ NEW FEATURES

🧪 Physically Based Rendering (PBR):

  • 🧱 Basic PBR integration for terrain and blocks:
    • Normal, specular, and roughness maps supported.
    • Surfaces now respond dynamically to light angle and intensity.
  • 💡 Real-time specular highlights and improved surface depth perception.
  • 🕹️ PBR maps pulled from texture channels (normals, specular, etc.).

❌ Removed Features:

  • 🌅 Dynamic ambient color by game time has been removed:
    • Lighting no longer shifts based on Minecraft's in-game time.
    • Ensures more stable and consistent environmental tones.

🎯 Tweaks & Improvements:

  • 🌈 Balanced tone-mapping to better match new PBR lighting.
  • ✏️ Minor code cleanups and optimization across shader passes.

📊 Performance & Compatibility:

  • Still based on #version 120 GLSL for wide GPU support.
  • PBR calculations are optimized to minimize performance loss.

🔮 Planned for v0.6:

  • Volumetric godrays
  • Lightweight screen-space reflections
  • Configurable shader options (brightness, saturation, etc.)
  • Smooth water caustics and reflection tweaks

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