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Vanilla Enhanced

A lightweight shader for realistic lighting & better visuals.

File Details

Vanilla Enhanced 0.5

  • R
  • Aug 6, 2025
  • 3.29 KB
  • 674
  • 1.21.8+42

File Name

Vanilla Enhanced 0.5.zip

Supported Versions

  • 1.19-Snapshot
  • 1.21-Snapshot
  • 1.20-Snapshot
  • 1.18-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4-Snapshot
  • 1.19.3-Snapshot
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • OptiFine
  • Iris

๐ŸŒฟ Vanilla Enhanced Shader v0.5 - Release Notes


๐Ÿ”„ General Overview:

  • Continues to stay true to the vanilla aesthetic, now with physically based rendering (PBR) support.
  • Prioritizes clarity and light realism while keeping the shader light and fast.

โœจ NEW FEATURES

๐Ÿงช Physically Based Rendering (PBR):

  • ๐Ÿงฑ Basic PBR integration for terrain and blocks:
    • Normal, specular, and roughness maps supported.
    • Surfaces now respond dynamically to light angle and intensity.
  • ๐Ÿ’ก Real-time specular highlights and improved surface depth perception.
  • ๐Ÿ•น๏ธ PBR maps pulled from texture channels (normals, specular, etc.).

โŒ Removed Features:

  • ๐ŸŒ… Dynamic ambient color by game time has been removed:
    • Lighting no longer shifts based on Minecraft's in-game time.
    • Ensures more stable and consistent environmental tones.

๐ŸŽฏ Tweaks & Improvements:

  • ๐ŸŒˆ Balanced tone-mapping to better match new PBR lighting.
  • โœ๏ธ Minor code cleanups and optimization across shader passes.

๐Ÿ“Š Performance & Compatibility:

  • Still based on #version 120 GLSL for wide GPU support.
  • PBR calculations are optimized to minimize performance loss.

๐Ÿ”ฎ Planned for v0.6:

  • Volumetric godrays
  • Lightweight screen-space reflections
  • Configurable shader options (brightness, saturation, etc.)
  • Smooth water caustics and reflection tweaks