TrueLightFX Lite v5.2
What's new
TrueLightFX Lite v5.2
Added
• Temporal Anti-Aliasing (TAA)
• Fast Approximate Anti-Aliasing (FXAA)
• Improved rain rendering system
Visuals
• Glowing Ores overhauled: Real additive emission glows through cave darkness, stones stay dark
• Improved color grading and tonemapping
• More consistent lighting results
• Enhanced cloud quality
• Improved rain visuals and integration
Changes
• Refactored final.fsh (post-processing pipeline)
• Updated shader.h (internal optimizations / cleanup)
• Adjusted cloud rendering (gbuffers_clouds.fsh)
• Revised shaders.properties
GUI
• Lighting/Visuals menus reorganized, clean grids
• Smooth Shadows now in the Lighting section
• "Water" → "Water & Rain"
• "More" → "Visuals"
• Added settings for anti-aliasing and rain
• General UI/UX improvements
Performance
• Early-exit for non-ore blocks (dirt/stone/wood)
• Skips heavy water math on glass/ice
• Native gl_FragCoord for dithering (millions fewer muls/sec)
• Better overall performance
Notes
• No files added or removed
• Includes both new features and internal improvements
This mod has no additional files

