TrueLightFX Lite

A lightweight Shader for low end Hardware | inspired by Vibrant Visuals
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TrueLightFX Lite v5.6.3

File nameTrueLightFX Lite v5.6.3.zip
Uploader
OGCRAFTNET_OGCRAFTNET_
Uploaded
Sep 12, 2026
Downloads
42.1K
Size
43.7 KB
File ID
8867490
Type
R
Release
Supported game versions
  • 1.21.8
  • 1.21.5
  • 1.21.4
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • 1.16.3
  • 1.16.1
  • 1.16
  • 1.15
  • 1.14.4
  • 1.14.3
  • 1.14.1
  • 1.13.1
  • 1.13
  • 1.12.1
  • 1.12
  • 1.11
  • 1.10.2
  • 1.9.4
  • 1.9.3
  • 1.9.2
  • 1.9.1
  • 1.8.8
  • 1.8.7
  • 1.8.4
  • 1.8.3
  • OptiFine
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.7
  • 1.21.6
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.20.4
  • 1.20.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.16.4
  • 1.16.2
  • 1.15.2
  • 1.15.1
  • 1.14.2
  • 1.14
  • 1.13.2
  • 1.12.2
  • 1.11.2
  • 1.11.1
  • 1.10.1
  • 1.10
  • 1.9
  • 1.8.9
  • 1.8.6
  • 1.8.5
  • Iris
  • 1.8.2

What's new

TrueLightFX Lite v5.6.3

Fixes

  • Fixed drowned and bogged mobs not being recognized by the shader due to typos.

Compatibility

  • Added support for all new blocks and mobs up to MC 26.2.
  • Poplar leaves now wave in the wind like other leaves.
  • New plants (golden dandelion, shelf mushroom, leaf litter, etc.) now animate correctly.
  • New waxed copper blocks (bars, chains, chests, lanterns, etc.) now highlight when holding honeycomb.
  • Suspicious sand and gravel now blend properly with the sand tint.
  • All new mobs (happy ghast, copper golem, creaking, nautilus, etc.) now cast shadows.

Notes

  • This is a patch update, noticeable via the v5.6.X versioning scheme (where "X" represents the patch number, e.g., the first patch is v5.6.1, and so on).

  • Thank you to everyone testing and supporting TrueLightFX!

  • If you encounter any bugs, please report them on my Discord server.

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