TrueLightFX Lite v5.6.3
What's new
TrueLightFX Lite v5.6.3
Fixes
- Fixed drowned and bogged mobs not being recognized by the shader due to typos.
Compatibility
- Added support for all new blocks and mobs up to MC 26.2.
- Poplar leaves now wave in the wind like other leaves.
- New plants (golden dandelion, shelf mushroom, leaf litter, etc.) now animate correctly.
- New waxed copper blocks (bars, chains, chests, lanterns, etc.) now highlight when holding honeycomb.
- Suspicious sand and gravel now blend properly with the sand tint.
- All new mobs (happy ghast, copper golem, creaking, nautilus, etc.) now cast shadows.
Notes
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This is a patch update, noticeable via the v5.6.X versioning scheme (where "X" represents the patch number, e.g., the first patch is v5.6.1, and so on).
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Thank you to everyone testing and supporting TrueLightFX!
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If you encounter any bugs, please report them on my Discord server.
This mod has no additional files