Nythra Shaders v2.0.0
What's new
v2.0.0 — Multi-Pipeline Architecture Release
Date: 2026-08-09
Author: Harmanpreet Singh (Team Addoners)
New Original Systems
- nythra_pipeline.glsl — Three-tier pipeline feature routing (LOW / HIGH / CINEMATIC)
- nythra_shadow.glsl — Original concentric-ring Poisson disk PCF shadow system
- nythra_ao.glsl — Original Fibonacci golden-angle spiral SSAO
- nythra_sky.glsl — Original analytic/gradient/Rayleigh+Mie sky system per pipeline
- nythra_atmosphere.glsl — Original fog with height fog + aerial perspective
- nythra_lighting.glsl — Original Lambert / Blinn-Phong / Cook-Torrance PBR lighting
- nythra_water.glsl — Original linear-step SSR, FBM waves, caustics
- nythra_post.glsl — Original ACES tone mapping, DOF bokeh, chromatic aberration
Pipeline Profiles Added to shaders.properties
- profile.NYTHRA_LOW — Lightweight forward renderer
- profile.NYTHRA_HIGH — Balanced deferred renderer
- profile.NYTHRA_CINEMATIC — Showcase renderer
Documentation
- docs/ORIGINALITY_AUDIT.md — Formal project audit created
- README.md — Completely rewritten with pipeline feature tables
- Credits — Updated with full original systems list and technical attribution table
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