Not So MCSM Shader
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# π©οΈ NOT SO MCSM SHADER β v1.0 ## π INITIAL RELEASE Welcome to the first release of **Not So MCSM Shader!** Not So MCSM Shader is a shader designed to bring Minecraft closer to the atmosphere and lighting of **Minecraft: Story Mode**, while still having its own visual style. This first version introduces the shader's main lighting, sky, atmosphere, glow, and Wither Storm-focused features. *** ## βοΈ MCSM-INSPIRED LIGHTING The shader introduces a new lighting style inspired by Minecraft: Story Mode. ### Features * Brighter and more cinematic sunlight * Directional outdoor lighting * Improved shadows * More noticeable lighting on blocks * Better lighting on entities * Smoother transitions between light and darkness * MCSM-inspired environmental colors * Different lighting depending on the time of day *** ## π DAY, SUNSET & NIGHT Different times of day now have their own atmosphere. ### Day * Bright natural sunlight * Clearer outdoor environments * Improved terrain lighting * More visible directional lighting ### Sunset * Warmer sky colors * Stronger orange/red sunlight * More cinematic atmosphere ### Night * Darker environment * Cooler nighttime colors * Improved moonlit appearance * Light sources stand out much more at night *** ## β¨ GLOWING LIGHT SOURCES Light-emitting blocks have a much stronger visual presence. This includes: * π₯ Torches * π΄ Redstone Torches * π₯ Fire * π Lava * β¨ Other emissive blocks Instead of only making the block itself look bright, the shader helps create a visible glow around the surrounding area. *** ## π΅ WITHER STORM-STYLE LIGHTING One of the biggest focuses of Not So MCSM Shader is making **Wither Storm scenes** look more cinematic. The shader introduces lighting designed around the bright blue/cyan appearance seen during major Wither Storm scenes
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