E-LITE shaders 5.1.1
What's new
SPECIAL THANKS TO BETA TESTERS:
- tasxatzial
- avc1657
OVERVIEW
- Small patch to fix bugs and improve shader's look.
General changes:
- Crimson and warped stems and hyphae now glow.
- Removed unused files.
- Nether fog has been reworked.
- Small changes in how LabPBR materials reflect light.
- Small improvements on how blocks reflect light w/block reflection (without LabPBR).
- Small sky color changes.
- Reduced depth-based godrays intensity.
Bugfixes:
- Fixed some missing translations in Portuguese and Spanish versions.
- Fixed Aurora borealis having a "square-shaped" look when boxy clouds were enabled.
- Fixed a bug that made translucent particles and entities very dark.
- Fixed raindrops on the "Particle rain" mod being too dark.
- Fixed Nether fog having wrong colors.
- Fixed stretched reflections when water texture is enabled.
- Fixed a bug that made lighting very dark when using LabPBR with POM disabled.
- Fixed a bug that made boxy clouds not work on The End.
- Fixed Voxy fog not working on Nether.
- Fixed "Fullbright" mode broken on caves and Nether.
Version code: ELT511
Based on MakeUp Ultrafast 9.5b
Olá de Entokito :)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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