File Details
E-LITE shaders 5.1
- R
- Jun 12, 2026
- 524.17 KB
- 428
- 1.21.8+75
File Name
§lE-LITE shaders 5.1.zip
Supported Versions
- 1.16-Snapshot
- 1.15-Snapshot
- 1.19-Snapshot
- 1.17-Snapshot
- 1.21.2-Snapshot
- 1.21.6-snapshot
- 1.21.1-Snapshot
- 1.21.5-Snapshot
- 1.21.8
- 1.21.5
- 1.21.4
- 1.21
- 1.20.2-Snapshot
- 1.20.5-Snapshot
- 1.20.5
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4-Snapshot
- 1.19.4
- 1.19.3
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.3
- 1.16.1
- 1.16
- 1.15
- 1.14.4
- 1.14.3
- 1.14.1
- 1.13.1
- 1.13
- 1.12.1
- 1.12
- OptiFine
- 26.1.2
- 26.1.1
- 26.1
- 1.20-Snapshot
- 1.21-Snapshot
- 1.18-Snapshot
- 1.13-Snapshot
- 1.14-Snapshot
- 1.12-Snapshot
- 1.21.4-Snapshot
- 1.21.9-snapshot
- 1.21.11-snapshot
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.7
- 1.21.6
- 1.21.3
- 1.21.2
- 1.21.1
- 1.20.3-Snapshot
- 1.20.6
- 1.20.4
- 1.20.3
- 1.19.3-Snapshot
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.16.4
- 1.16.2
- 1.15.2
- 1.15.1
- 1.14.2
- 1.14
- 1.13.2
- 1.12.2
- Iris
E-LITE shaders 5.1
SPECIAL THANKS TO BETA TESTERS:
- tasxatzial
- avc1657
OVERVIEW
- This update improves the overall look and feel, refining what arrived in 5.0 and adding new features such as LabPBR and Voxy support.
General changes:
- Remade fog adjustment in the Nether; now it works better.
- Small color changes.
- Small adjustments to the round sun.
- Sharpness effect intensity was reduced in dark and bright places.
- Blocklight dispersion and color were slightly changed.
- Sky reflection was upgraded and now reflects with higher fidelity.
- Some code was rewritten.
- "Extreme" profile is discontinued due to its similarity to "High".
- "Medium" profile no longer has AO, Motion Blur, Bloom, and Godrays, improving performance by up to 10%.
- Automatic quality adjustment while on low FPS (introduced in version 4.6) has been removed.
- (INHERITED) Added support for some mods (Create, Botania, etc.).
- Indirect lighting was improved, becoming more realistic.
- "Enhanced" style is now "Natural".
- "Vanilla" style water now has small relief details on reflections.
- Armor trims now glow.
- Rainy weather now looks and feels better.
- End portal now has parallax.
- Water now has a blue tint when viewed from outside.
- Title now disappears when GUI is hidden.
New feature: LabPBR support!
- Supports reflections, normal mapping on lighting, and POM.
Lighting changes:
- Material gloss now uses a more advanced and sophisticated model, looking better in all scenarios (GGX).
- Indirect light was reworked; now it looks less flat.
Bugfixes:
- Fixed Aurora Borealis texture cutting off in the sky.
- Fixed some flickering issues on specular block reflections.
- Fixed big caves having weird lighting in distant places.
- Fixed caves changing brightness during day/night cycle.
- Fixed big caves showing too bright fog and clouds on the horizon when using low render distances.
- Fixed square sun reflection not having the correct angle.
- Fixed failure on AMD/Intel GPU hardware when using pixel-locked shadows.
- Fixed a bug that made Title/Profile splash too small on 4K resolution and too big on low resolutions.
- A tentative attempt was made to fix light leaking in caves.
- Fixed a bug that made boxy clouds reflection on water stretched.
Version code: ELT51
Based on MakeUp Ultrafast 9.5a
Olá de Entokito :)

