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KarpesShaders

KarpesShaders — light Minecraft shader. Custom lighting, plant wind, water, bloom, vignette, sharpness. Fixed dark caves, bright mobs, lava overbloom. Stable & fast.
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KarpesShaders_v2.zip

File nameKarpesShaders.zip
Uploaded
Oct 19, 2026
Downloads
11
Size
16.3 KB
File ID
9260658
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.20-Snapshot
  • 1.21-Snapshot
  • 1.21.2-Snapshot
  • 1.21.6-snapshot
  • 1.21.1-Snapshot
  • 1.21.5-Snapshot
  • 1.21.4-Snapshot
  • 1.21.9-snapshot
  • 1.21.11-snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.2-Snapshot
  • 1.20.5-Snapshot
  • 1.20.3-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • OptiFine
  • Iris
  • Canvas

What's new

Changelog — KarpesShaders v2

Base: your v1 (custom lightmap, bloom, motion blur, vignette, sharpness, wind, water)


Lighting

  • Added directional lighting (N·L) — faces toward the sun are brighter, faces away are darker
  • Toggle + strength slider in Lighting menu
  • Fix: world no longer brightens when looking at the sun/moon (calculation in world space)

Color grading

  • Modes: Default (ACES), Shoka, New Shoka, Captain, Coco
  • Selectable in Color menu

Wind / plants

  • Fix: sway speed no longer depends on player movement
  • Leaves — full-body sway
  • Grass, flowers, crops — rooted at the bottom, only the top moves
  • Tall grass / large fern — lower and upper halves split by ID, shared sway phase
  • Fix for camera-angle jitter (“epilepsy”)
  • Upper half of tall plants no longer sways harder / drifts upward

Sky / sun / moon

  • Sun and moon use fixed brightness (no blowout)
  • Sky driven by world time (day / sunset / night), not camera angle
  • Separate zenith and horizon colors
  • Night brightness clamped so it stays dark

Water

  • Color closer to lightweight pretty shaders (not flat blue sludge)
  • Fresnel: more transparent looking down, denser at angles
  • Guard so the second water face doesn’t disappear when viewed through water

Menu / localization

  • Options for directional light and color grades
  • Updated ru_RU.lang

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