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Jurgens Shader

Filmic, realistic Iris shader: physical sky, volumetric clouds, detailed sun, moon and night sky, calm water, soft shadows, coloured light - tuned for 1440p.
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Jurgens Shader v1.0

File nameJurgens-Shader-v1.0.zip
Uploader
Raffman180Raffman180
Uploaded
Nov 8, 2026
Downloads
47
Size
530.9 KB
File ID
9511968
Type
B
Beta
Supported game versions
  • 1.21.1
  • Iris

What's new

1.0 - first public release (2026-11-08)

  • Physically based sky with GPU atmosphere tables, detailed sun disc (limb darkening, granulation, sunspots, corona) and solar aureole
  • Volumetric Perlin-Worley clouds with light marching, soft rims, closed stormy deck in rain, cloud shadows
  • Detailed procedural moon, star field with colour and scintillation, Milky Way with dust lanes and nebulae, zodiacal light, occasional aurora, shooting stars, comets, satellites
  • Water: calm waves, biome-aware absorption and scattering, SSR, caustics, foam, refraction, statistically correct distant reflections, swimming wakes
  • Soft PCSS shadows to 192 blocks, coloured shadows through stained glass, coloured block light (voxel flood fill), GTAO with multi-bounce, contact shadows, volumetric light with cloud shadows
  • Auto exposure with local exposure (exposure fusion), bloom, lens flare, calm enchantment sheen, optional depth of field and motion blur, nine tonemappers
  • Nether biome atmospheres; End with a black sun, nebulae, comets and void beams
  • Six profiles (POTATO .. CINEMATIC), HIGH by default; Distant Horizons supported
  • Requires Iris 1.8.x on Minecraft 1.21.1 (tested with Iris 1.8.14, Sodium 0.8.13, NeoForge 21.1)

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