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Aurora Viva Shaders

A visual-focused Chocapic13 V9 edit for Minecraft 26.3, featuring warm skies, volumetric clouds and fog, reflective water, waving 26.3 plants, and five quality presets.
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Aurora Viva (Chocapic13' Shaders edit) 0.1.14.zip

File nameAurora Viva (Chocapic13' Shaders edit) 0.1.14.zip
Uploader
MatiDevMatiDev
Uploaded
Oct 3, 2026
Downloads
310
Size
2.3 MB
File ID
9047461
Type
R
Release
Supported game versions
  • Iris
  • 26.3

What's new

# Changelog

## 0.1.14

### ⚡ Performance
- Optimized volumetric-cloud intersection checks to reduce unnecessary shader work.
- Improved cloud rendering efficiency without intentionally reducing visual quality.
- Cleaned duplicated shader-option entries from the main and dimension configuration files.

### 🛠️ Fixes
- Fixed an edge case in water screen-space reflections where the history lookup checked the X upper bound twice instead of checking the Y upper bound.
- Fixed the volumetric-cloud horizon path to prevent invalid `sqrt()` evaluation before confirming a valid cloud intersection.
- Corrected the bundled README version to 0.1.14.

### ✨ Notes
- Visual changes are intentionally minimal in this release.
- Performance improvements may vary depending on hardware, scene, render distance, mods, and shader settings.

## 0.1.13

- Disabled TAA and TAA Upscaling in the default configuration and all quality profiles to keep armor and nametags aligned in the tested Vitrail setup.
- Restored Chocapic13's original fog path and removed the extra final-pass fog that doubled over blocks.
- Expanded temporal-history rejection around thin entity and text pixels.
- Corrected the Ultra profile's step-length setting.
- Documented the tested target and the experimental status of Distant Horizons and Voxy integrations.

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