Aureveil-Shaders-1.0.0.zip
What's new
Aureveil Shaders 1.0.0
First public release.
Requirements: Minecraft 1.20.1, Forge 47.x, Oculus 1.8.0 (Embeddium 0.3.31 recommended). Tested on an NVIDIA RTX 3080 Ti only; AMD and Intel GPUs are untested.
Overworld
- Physical sky and atmosphere, sunrises and sunsets
- Volumetric clouds and cirrus, shadows, global illumination
- Volumetric fog, light shafts and morning mist
- Stars, the Milky Way and auroras
- Realistic water: reflections, caustics, light under water
- Wet ground, puddles and ripples in rain; thunderstorms and lightning
- Coloured block light and held lights; plants swaying in the wind
Nether and End
- Nether: haze in the biome's colour, the lava sea lighting from below, heat shimmer
- End: a black void with stars and violet haze in the abyss
- Nether portals with depth, end portals as a starfield
Profiles: Low, Balanced (default), Quality.
Please report problems on GitHub.
This mod has no additional files

