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Aureveil

A realistic shader pack about light passing through air: sunrises, morning mist, light shafts, auroras and atmospheric Nether and End.

Aureveil Shaders: light through the veil

Aureveil Shaders is a shader pack for Minecraft 1.20.1 on Forge with Oculus. It is about light passing through air: a low sun through morning mist, light shafts, sunsets and auroras, the haze of the Nether and the void of the End.

Requirements: Minecraft 1.20.1, Forge 47.x, Oculus 1.8.0

Morning mist over a swamp at sunrise

Features

Sky and atmosphere

  • Physical sky and atmosphere, sunrises and sunsets.
  • Volumetric clouds and cirrus, shadows, global illumination.
  • Volumetric fog and light shafts; plants swaying in the wind.

Sunset over a river valley

Night sky

An aurora over snowy plains

Water

A warm ocean shore

Light under water

Rain and storms

A village in the rain

Coloured light

Coloured light in a white room

The Nether

The lava sea in the Nether

A crimson forest

The End

The End island in the void

Portals

A nether portal at night

An end portal as a starfield

Gallery

Noon over forests and rivers

The Milky Way

Snowy slopes

Coloured light from a sea lantern

A soul sand valley

Setup and notes

Profiles: Low, Balanced, Quality

Known limits

Found a problem? Please report it on GitHub.

How it was made: written by an AI, tested by Antaurora

License: CC BY-ND 4.0

Aureveil Team

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