Arcane_ShadersV3.zip
What's new
Arcane Shaders V3 Update
Changelog:
Removed weird circle around the sun when player was underwater
Fixed grey End sky on versions 26+
I added cloud shading:
- Self-shadowing: edges facing the sun stay bright. Edges and interiors with a lot of cloud between them and the sun get shadowed.
- Thick centers get darker, but never fully black, so the clouds don’t look flat gray.
- Undersides of thick clouds are darker and a bit cooler, like sky light being blocked from above.
- Rain darkens the shading on top of the existing gray-out.
- Silver lining works as before. The old “thick centers slightly darker” tweak is skipped when shading is on, so the two don’t double up.
Reworked Nether and added:
- Embers and spores
- Biome colors
- Swirling, lava-lit fog
- Heat haze
- Two-tone lighting
- New look for lava
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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