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Aetheria v1.1

Adds ray-traced reflections to blocks, tools, and armor. Ground gets wet and forms puddles in rain. Reflections and wetness settings are customizable; turn off Ray Traced Reflections if FPS drops.
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Description

v1.1

- Ray-traced (screen space) reflect

* Iron, gold, netherite blocks, iron gate/trap door, anvil, cauldron, c

* All copper blocks (those that are rusty are more matte), copper door, grille, light b

* Blocks of diamonds, emeralds, amethysts, lapis lazuli, and qua

* Polished granite/diorite/andesite/deep slate/black stone/tuff/basalt, smooth stone, concrete, glazed terracotta, prismarine, ice, obsidian

* Iron/gold/diamond/netherite/copper tools, weapons, and armor (handles do not reflect light) (Iris is required for items held in hand/

- The ground gets wet in the rain: surfaces darken, shine, puddles form on flat surfaces and reflect the sky/blocks, raindrop rings appear in the pudd

- Settings > Reflections and Rain: Turn reflections on/off, reflection intensity, wet ground, amount of puddles, raindrop r

If FPS drops: "Ray Traced Reflections" OFF (sky reflection rema

⚠️WARNING: Nether-like distortion and glitching occurring

Aetheria v1.1 Team

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