WoodenCraft is a vanilla plus modpack that keeps the original spirit of Minecraft while adding subtle content to make the game feel deeper and more alive. Instead of overwhelming changes, it introduces new animals, biomes, and quality-of-life improvements that blend seamlessly with vanilla gameplay.
EXTREME PERFORMANCE
One of WoodenCraft’s standout features is its integration of Nvidium, a cutting-edge rendering mod that uses mesh shaders to create a fully GPU-driven rendering pipeline. By shifting much of the workload from the CPU to the GPU, Nvidium delivers smoother gameplay, noticeably higher FPS, a lot faster chunk loading, and excellent stability even at high render distances (chunks) — something vanilla Minecraft and most modded setups struggle with. This makes exploring vast worlds and enjoying heavily modded environments far more seamless and responsive.
(This feature currently only works on NVIDIA GPUs that support mesh shaders, the modpack will still work on non-Nvidia GPUS but the nvidium will have no effect, and Nvidium does NOT work with SHADERS. You can disable Nvidium in Video Settings if you want to play with shaders)
UNIQUE MECHANICS
Another unique feature of WoodenCraft is the use of Advanced Hostility, a powerful mod that lets you configure how mobs from different mods interact with each other. I’ve carefully adjusted these settings to create a more immersive and natural world, where animals and behave in ways that make sense instead of ignoring each other.
For example:
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🐻 Grizzly bears from Alex’s Mobs don’t normally attack villagers — but in WoodenCraft, they now will, adding danger to settlements in the wild.
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🦁 Lions from Naturalist also don’t normally attack villagers — but I’ve adjusted them to act as true predators.
And these are only a few examples — there are more adjustments like these (mostly for Alex's Mobs and Naturalist for now). Thanks to these changes, the ecosystem of WoodenCraft feels alive and reactive: mobs from different mods don’t just coexist, they interact, hunt, and compete, just like in a real ecosystem.
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(THIS PROJECT IS A WORK IN PROGRESS)