Wold's Vaults-0.33.2.zip
What's new
Mod Changes
Mod Update: Wold's Vaults Official Mod
Mod Update: Just Enough Resources Loot Table Sync
Mod Update: AE2 Tabbed View Cells
Mod Update: Unobtanium - Vault Hunters Fixes
Mod Update: VaultMapper
Server - Mod Removal: WolfChat
Server - Mod Removal: Lightmans' Discord
Server - New Mod: VH Discord Integration Fork
Server - New Mod: MC2Discord
Features/Changes
Create: Clipboard no longer requires research. (thanks Freya)
Cake Vaults: Removed Village, Comet Observatory and Wild West as possible rooms. (thanks supernova)
Hyper Vaults: Difficulty scaling increased.
Botania Trinkets: Ring of Mana and Ring of Aura can be put in Ring curio slot and not just trinket slots.
Hunter's Instinct: Now has overlevels.
Mind Meld: Cost reduced by 1 skill point.
Hostile Neural Networks: Added recipes for Wilden Mobs data model.
Brutal Raids: Can now have Greater Deck Cores.
Loot Trinkets: Buffed Tenos Necklace and Lucky Goose trinket.
AE2 Tabbed View Cells: Now saves the last tab you had selected per-terminal.
Mystery Deck: For how easy it is to obtain, it stands a bit above all other decks a bit too much and there are plenty of good rolls for Implicit Deck Modifiers, have deducted one socket from this deck.
Vault Layout Tooltip: Improved performance of rendering the preview. (thanks rizek!)
Brutal Bosses: Now scale number of pillars and spawns with Sigils. (thanks supernova)
Vanilla Immortality: Vanilla Immortality now displays as just Immortality on non-tools and jewels as it makes gear unbreakable.
Magnets: Magnets now display Range and Velocity as Pickup Range and Pull Speed like vanilla VH.
Fixes
Fix: Fix Drawers research missing its description. (thanks freya)
Fix: Treasure Googles now work as expected in X-Mark, Wild West, Lab, Memory, and Temple rooms (thank you rizek!)
Fix: Fix some JEI tabs not appearing because their items are hidden. (thank you rizek!)
Fix: Removes broken compressed Vault Diamond Blocks from rooms. (thank you rizek!)
Fix: Fixed Architect Workbench duping itself when broken.
Fix: Fixed Lucky Cleave talent description.
Fix: Fixed Blood Rush Knack card having wrong icon. (only affects new cards!)
Fix: Fix being able to obtain some items earlier than intended from Vault God treasure chests.
Fix: Fix various issues with AE2 Tabbed View Cells.
Fix: Fixed Weighted Boots not working properly when in a Combined Trinket.
Fix: Fixed item duplication issue involving /give command.
Fix: Echoing and Fanged Strike no longer double dip on damage bonuses.
Fix: Fixed new Occultism recipes being craftable in Create mixer.
Fix: Fix Ballistic Bingo being broken. (thanks rizek!)
Fix: Fixed gear modifier rolls ignoring configured weights. (come on VH devs…)
Fix: Fixed Momentum Engine triggering a shocking hit at 5 stacks always instead of your actual max stacks.
Fix: Capped Daycare at one stack per vault.
Fix: Fixed a possible crash involving rendering backpack model. (thanks rizek)
Fix: Fix some mobs in Astral themes having incorrect hitboxes. (thanks a1qs)
Fix: Fixed Mystery Deck sometimes only rolling one implicit.
Fix: Fixed the unique tridents having no attack speed implicit.

