Wold's Vaults - Vault Hunters Expansion

An opinionated and heavily customized, and modified Vault Hunters 3 experience.

File Details

Wold's Vaults-0.25.0-.zip

  • R
  • Dec 15, 2025
  • 38.26 MB
  • 577
  • 1.18.2
  • Forge

File Name

Wold's Vaults-0.25.0.zip

Supported Versions

  • 1.18.2

Wold's Vaults 0.25.0

Mod Changes

Mod Update: Wold's Vaults Official Mod

Mod Update: Vault Hunters Official Mod

Mod Update: Vault Hunters API

Mod Update: VaultarHUD

Mod Update: Black Market Tweaks

Mod Update: Vhat Can I Roll

Mod Update: Vault Filters

Mod Update: FancyMenu

Mod Update: DrippyLoadingScreen

Mod Update: Xaero's Minimap

Mod Update: Unobtanium

Mod Update: Simple Voice Chat

Mod Update: VaultMapper

Mod Update: Rechiseled: Chipped

Mod Update: QOL Hunters

Mod Update: Polymorph

Mod Update: Auxiliary Blocks

Mod Update: Just Enough VH

Mod Update: Sophisticated Vault Storage

Mod Update: Scaling Bingo Seals

Mod Update: Deimos

New Mod: Buildscape

New Mod: Melody

New Mod: Highlight Map Markers

Removed Mod: Inventory HUD

Removed Mod: Pickup Notifier

Resource Packs:

Added: Qiyana's Valley

Features/Additions

Vault Hunters Update 20: All Vault Hunters Update 20 changes merged in.

Fruit Bag: Can now hold an endless amount of fruit (okay well not endless but a lot…)

Namespace Changes: A large number of Wold's items and blocks have had their namespace changed from 'the_vault' to 'woldsvaults', these should automatically get remapped when you load up your world.

Creative Tab: Wold's Vaults now has a creative tab for most of its items and blocks.

Rechiseled: Added support for chiseling the decorative vault blocks like vault stone.

Vault Crates: All Wold's objectives now have their own distinct crate block.

Compressed Vault Blocks: The way the compressed vault blocks were added has been completely changed, you can now compress these all the way up to 9x like other compressium blocks. These blocks should also get remapped automatically when loading up your world.

Translations: All Wold's objectives now support translating their objective name via language files. I will continue to add further translation support as I can.

Vault Inventory HUD: Added modules for Shard Pouch, Trinket Pouch, and Green Trinket. I will update Shard Pouch to display shards again when I have the time.

Shop Pedestal: Reduced cost of a few items.

Spirit Cost: Gear no longer has a cost to retrieve from your spirit once again.

Deck to Booster Pack: Removed recipes that allowed crafting certain decks into Booster Packs.

Just Enough Items: Added 10+ new JEI pages with various info, here is the full list:

**Themes**: Displays all Theme pools from the Vault Crystal config, this will show you your chance to roll that theme as well, as seasonal themes come and go it will properly adjust the chances.

**Objectives**: Displays all Objective pools from the Vault Crystal config.

**Modifier Pools**: Displays all Vault Modifier pools from the Vault Modifier Pools config.

**Temporal Relics**: Displays all possible Temporal Relics you can get from unidentified Temporal Relics.

**Inscription Pools**: Shows all Inscription Pools and the possible Inscriptions you can obtain from them.

**Vault Catalyst Pools**: Shows all Vault Catalyst pools and the possible Vault Catalysts obtainable from them.

**Room Pools**: Shows all possible Challenge and Omega rooms and their chances of generating.

**Trinkets**: Shows all possible Trinkets and their chance from an unidentified Trinket.

**Prebuilt Tools**: Shows all possible tools obtained from Royale Crates.

**Companion Relics**: Shows all Companion Relic pools.

**Vault Portal Blocks**: Shows all blocks valid for constructing a Vault Portal with.

**Ability Scrolls**: Shows all Ability scrolls obtainable from Royale Crates.

**Talent Scrolls**: Shows all Talent scrolls obtainable from Royale Crates.

**Modifier Scrolls**: Shows all Modifier scrolls obtainable from Royale Crates.

**Royale Loot**: Shows all Royale rewards loot pools.

**Royale Presets**: Shows in the form of ability and talent scrolls all possible Royale skill presets.

**Vault Diffuser**: Shows a list of all items/blocks that can be diffused in a Vault Diffuser/Soul Harvester.

**Vault Chest Meta**: Shows the chance to obtain Vault Catalyst Fragments from each type of chest.

**Vault Enchanter**: Shows all possible enchantments obtainable from the Vault Enchanter.

**Booster Packs**: Shows all Booster Packs, how many cards they roll, the tiers of the cards it can roll, and the possible types of cards they can obtain.

**Card Decks**: Shows all Card Decks in the game and their number of sockets.

Attribute Cap Config: A config was added to configure the Lucky Hit and AOE cap, these are set to 100% for Lucky Hit and 1000% AOE out of the box.

Jeweler Pouches: Now rolls 3 options again, Jeweler Expertise once again grants an extra jewel option, in addition to unlocking the random Jewel crafting recipe.

Fixes

Haunted Braziers: Now adds its special modifiers when entering the vault instead of applying them directly to the crystal.

Gamerules: Gamerules that block crafting certain items like Vault Dolls or Skill Altars should now more reliably block crafting of these items.

Trinket Pouch Crash: Fixed a possible crash when quickly hovering over your trinket slots while unequipping a Trinket Pouch (thanks rizek)

Just Enough Items: Certain JEI pages like Enigma egg no longer overflow the display.

Developer Notes

PLEASE BACKUP YOUR WORLD, there are substantial internal changes to the Wold's mod, and while everything should work fine, I don't want you to lose your lovely hard work!

It is quite possible existing Mythic gear will have it's rarity altered once again since there is a new Vault Gear Rarity, there is, unfortunately, not much I can do about this. I will look into something if you let me know if anything weird happens to them!

It is now very important you have Vault Hunter API's "sync data files" config option on, this is the default, but if you have happened to turn it off, there are Wold's changes that will not load properly.

Server owners, when updating, please make sure to fully delete the "scripts" folder and copy over the new one to avoid issues.

Depending on your monitor/resolution, the new built-in vault HUD may be displaying things a bit strangely… you can edit the position of everything using the 'O' key by default and get it working how you need!

A lot of work has gone in behind the scenes to hopefully eventually make Wold's Vaults a lot more modular, letting you turn on/off/have different options for many changes that Wold's makes. This is still very much in progress as I have time to work on it. I will also work on making Wold's more translatable instead of hardcoding text strings as some have asked about a possible Russian translation.

Thank you for the patience and let me know if you run into any issues! I am going to be taking a well deserved break as long as nothing too crazy makes its way to me…