Wold's Vaults - Vault Hunters Expansion

An opinionated and heavily customized, and modified Vault Hunters 3 experience.

File Details

Wold's Vaults-0.16.5.zip

  • R
  • Mar 21, 2025
  • 33.31 MB
  • 1.4K
  • 1.18.2
  • Forge

File Name

Wold's Vaults-0.16.5.zip

Supported Versions

  • 1.18.2

Mod Update: Parcool

Mod Update: Wold's Vaults Official Mod

Mod Update: Unobtainium

Mod Update: Sophisticated Vault Upgrades

Mod Update: Sky GUIs

VaultMapper Compat: Wold's Rooms now are distinguishable from Digsite rooms.

Fix: Fixed inscription box containing 2 size 10 Dragon inscriptions instead of 1 10 and 1 5.

Extra Storage: Fixed crafter recipes only accepting non-colored crafters.

Functional Storage: Removed recipe for Armory Cabinet as it has performance issues and can cause NBT overflow. Recommend you use RS/AE drives for NBT heavy items.

Tooltip: Added tooltip to Mercy Orb.

Tooltip: Added tooltip to Augment Pieces.

Quests: Added new Augment Assembly Pedestal quest.

Quests: Added a note about Normalized to the objective quests it applies to. Note: If you don't like the Normalized modifier, don't forget you can turn it off in the Wold's Vaults common config. ("normalizedModifierEnabled" setting).

Fix: Removed IF Addons from mod box as they don't work correctly.

Fix: Bound the Sky GUI menu to L by default, like it was previously. (Only applies to new installs).

Fix: Disabled Tool Belt's custom slot, as it doesn't work with Spirit Extractor/Snapshots correctly.

Completion Crates: Buffed early game completion crates slightly.

Fix: Removed Hammering jewel recipe as it was causing a lot of confusion.

Fix: Card Decks that contain cards are no longer able to be extracted in the Card Essence Extractor.

Fix: Jewel Pouches are blocked from Identification Upgrade as it is known to not work correctly due to how pouches are implemented.

Fix: Fixed Botanical Extra Machinery's Mechanical Jaded Aramanthus being uncraftable.

Default Servers: Added some additional servers to the default list. (Only applies to new installs).

Industrial Foregoing Ore Laser: Added Zinc Ore to the Gray Laser Lens.

Main Menu: Updated the Discord link to link to the Wold's Discord, the Bisect link to link to SUHosting, added a link to the Wold's Vaults wiki, and updated the main logo.

QOL: Added recipes to swap from Occultism silver to other types and vice-versa.

Fix: Fixed Occultism Silver not being included as valid Vaultar option.

Fix: Fixed Mystical Agriculture Enriched Iron recipe not working correctly.

Frenzy Modifier: Now set's mob HP to 25% instead of 50%.

Fix: Fixed the Frenzy description still mentioning it sets HP to 1. Now properly states 25%.

Fix: Fixed the Budding Crystal quest text referring to Dreamstone.

Fix: Unhinged Scavenger items now diffuse for values other than 1.

Fix: Ability overlevels did not scale correctly in some instances. (thanks aida)

Fix: Bounties did not contain unidentified keys after a certain level.

Fix: Added compressed carbon as a valid option for the Vault Diffuser.

Fix: Found raid room inscriptions did not work correctly.

Fix: Moved Andersite -> Andesite language changes so hopefully they should apply now.

Fix: Fixed Paradox objective breaking on server restarts (thanks rizek)

Fix: Fixed incompatability with newer versions of Parcool.

Fix: Fixed being able to apply Resonating Reinforcement an unlimited number of times. (thanks Dog)

Fix: Corrupted Gear can now be transmogged.

Fix: Vault Rangs no longer take durability outside of vaults.

Fix: Removed Durability Wear Reduction from Unusual jewel modifiers as it doesn't work with tools.

Fix: Items in Vault Salvager no longer appear invisible after going over 128 items on servers. (thanks Dog)

Fix: Some transmogs previously loaded using Vault Hunters API are now registered normally, so now they should work correctly on LAN servers.

Fix: Tagged Woldian Leaves as leaves.

Unusuals: Kinetic Damage Immunity was made slightly rarer of an unusual.

Brutal Bosses: Objective was tweaked in several ways to ensure the objective is always completable and that bosses always have a certain number of modifiers.

Zephyr Charm: Description has been updated to better reflect what it does.

Library Room: Library room was reworked to be more rewarding and to work better with cascading. (thanks rsh)

Factory Inscription: Recipe is now more expensive in the Inscription Table.

Boss and Elites: Health pools have been buffed on most elites and boss mobs.

Misc: Talent over-level descriptions are complete. This feature will be added next update.

This was one of the last updates I wanted to do focused on bugfixing, I have some new features and additions I will be working on now that this is out. Thank you everyone who has submitted Github issues and had an issue resolved. If you do have any further issues, please open an issue on Github: https://github.com/iwolfking/Wolds-Vaults.

I am still planning to update for Update 17 compatability when its out. I will do an announcement if anything changes on that. I do not have the same level of time as I previously have had, but I will still do my best to get that out in a timely manner if possible. Despite what some may have heard, there is no team behind Wold's or anything, just a guy with a full time job doing this in his spare time, although I have some lovely and incredible contributors here and there, shout out to them!

Thank you for the continued support and interest in the pack.