File Details
War of the Overworlders-1.4-1.12.2.zip
- R
- Jun 30, 2024
- 79.45 MB
- 86
- 1.12.2
- Forge
File Name
War of the Overworlders-1.4-1.12.2.zip
Supported Versions
- 1.12.2
Yo Jeffrey check out this cool new ride
General Changes/QOL:
- Added More Overlays primarily for grayout item slot filtering
- Added Realbench
- Disabled duplicate ore generation
- Removed Immersive Intelligence
- Added 15 new quests via Better Questing
- Added official server to the multiplayer list
- Added Advancement Plaques
- Added Memory Tester for notification on whether or not the player has a good enough RAM amount to play
- Hid certain tools/weaponry that aren't craftable in JEI
- You should now spawn with a quest book at every world start
- Realms in menu have been removed due to lack of functionality (likely caused by massive modding, though who uses realms for mods anyways?)
- Some other under the hood changes
Balance Changes:
- Removed Tough As Nails
- Removed Tough Expansion
- Lowered base level requirement for skills (vanilla levels to reskillable should be 1:1 now)
Hotfixes:
- Fixed absurd menu volume for the most part (About 40-50% less db approx. I think)
- Tools/weapons not made a level requirement by Reskillable despite being on an indexed tier because of typos on my end SHOULD be fixed (let me know if there's more issues relating to this in the future please)
- Fixed zombie villagers being the only hostile mob to burn in sunlight due to default config discrepancies in the Mob Sunscreen mod (should now be immune)
Important note: If you plan to play on the official WotO server, EXPECT UNEXPECTED SERVER WIPES. The modpack is still under development and wouldn't be too surprising if it started crashing on startup or stalling at some point due to issues related to the addition/changes and removal of mods.
ALSO: If you're planning to use this pack in a server of your own, REMOVE FANCYMENU!! It will crash the server on startup otherwise as it is a cosmetic ui mod that's client side only.