Void Nomad-1.0.14-server.zip
What's new
Void Nomad 1.0.14 server pack
The server pack for the Void Nomad 1.0.14 client. Players need the 1.0.14 client to join: Void Relic 1.0.12 and Quest Slot Machine 1.0.2 must match on both sides.
Updating from 1.0.13
- Back up the world folder first.
- Replace mods, config and kubejs with the ones in this zip. Keep the world, server.properties and eula.txt.
- Restart the server: the new rule for monsters in The Other is read when the server starts.
What changes on the server
- The Void Arena ends with the player's own echo, after a Wither wave. The echo's theme plays on each player's client from the client pack.
- Monsters that need the dark spawn on the surface of The Other again.
- A Creeper blowing up next to the Endersoul Fragments of a Mutant Enderman no longer crashes the server.
- Quest rewards that give Slot Machine spins can be claimed again.
- /kill works again on someone wearing the full Void Set.
- Taking an item from the Void Relic costs twice its value, and the Void Duplicator two and a half times.
For server admins
- Gateway of Doom 2.3.2 tells operators in chat that updated standard gateways are available. Don't use Restore defaults in its menu: it replaces the pack's own easy, medium and hard gateways with the mod's new ones.
- The zip is bigger than before, about 255 MB, mostly because Gateway of Doom 2.3.2 now ships its new bosses and mobs.
- Java 25 and NeoForge 26.1.2.109, as before. The first start downloads NeoForge; memory is set in user_jvm_args.txt (8G).
Thanks
A special thanks to MarcusKron and to all the guys who gave me support and suggestions.
This mod has no additional files

