VillagerPvP SMP - Villager Focused Survival (Client Side)

⚡ VillagerPvP SMP – A challenging modded survival experience with MineColonies, 60+ Origins, RPG adventures, and community-driven gameplay.

File Details

VillagerPvP SMP - Villager Focused Survival (Client Side)-1.17.5.zip

  • R
  • Jun 27, 2026
  • 2.23 MB
  • 130
  • 1.20.1
  • Forge

File Name

VillagerPvP SMP - Villager Focused Survival (Client Side)-1.17.5.zip

Supported Versions

  • 1.20.1

-Easy_NPC skin fix for the server, last version 17 did not fully transfer the skins.

-Version 17.5 has the full custom skins for spawn

-Previous Notes for version 17 transfered on here:

-Added in the update from : War System – Dynamic Mob Events & Raid Enhancements v1.7

-Changelog

  • Updated the ravager spawning of mobs, thanks to @user_4lbu8sx0ka6o2afc
  • "Hey could you remove either the ravager summon or the pillager captain summon because theres a problem where a ravager is at half he sometimes spawns a captain which is bad because he summons a ravager can you remove the ravager from the captain because he keeps summoning chain reactions of guys"

 

  • I got to agree with user_4lbu8sx0ka6o2afc statement, the pillager captain and ravager can cause a "loop" to occur, small but highly likely to keep on going xD

So for the changes, I've only touched the ravager side to mitage this looping issue from occuring:

#heal & absorb for ravager -> New change as of 6/26/2026 11:40PM CST
effect give @s minecraft:regeneration 20 1 false
effect give @s minecraft:absorption 20 1 false

# Spawn 2 vindicators
execute positioned as @s run summon minecraft:vindicator ~1 ~1 ~
execute positioned as @s run summon minecraft:vindicator ~-1 ~1 ~

# Spawn 1 witch, 1 illusioner, 1 evoker, and 3 vex -> New change as of 6/26/2026 11:40PM CST
execute positioned as @s run summon minecraft:witch ~2 ~1 ~
execute positioned as @s run summon minecraft:illusioner ~-2 ~1 ~
execute positioned as @s run summon minecraft:evoker ~-2 ~1 ~
execute positioned as @s run summon minecraft:vex ~ ~1 ~2
execute positioned as @s run summon minecraft:vex ~ ~1 ~2
execute positioned as @s run summon minecraft:vex ~ ~1 ~2
 
- The changes included in removing pillager spawning and update it to  # Spawn 1 witch, 1 illusioner, 1 evoker, and 3 vex, with the addition of the ravager able to heal and do absorption 1 time. 
-Considering that the ravager is a "magical" mob, having witch, illusioner and evokers/vex being spawned instead of pillagers makes sense, with 2 "vindicator" body guards