File Details
TwiCraft 1.20.1-2.7.0.zip
- R
- Feb 19, 2024
- 120.11 KB
- 20
- 1.20.1
- Forge
File Name
TwiCraft 1.20.1-2.7.0.zip
Supported Versions
- 1.20.1
========== New Mods
- Chipped (Adds even more variants of blocks to the game)
- Swipe Through Grass (Replacement for STG which is not updated for 1.20.1)
- Geophilic Biome Overhauls (Makes all biomes even prettier)
- Beautify (Even more Pretty decorations
- Experimental settings disabler (Removed all caution messages for exeprimental settings)
- FastLoad (Help's loading worlds faster if you log out and in again on the same launch of the game)
- Travelers Titels (RPG titles will appear every time you enter a new biome in the world )
- YDM’s MobHealthBar (Customize health bars to your liking, press the keybind "H" and find the helthbar that fits you!
- KubeJS (Development tool)
========== Removed Mods
A detailed description for why they are removed will be listed further down.
- Alex's Delights (Was wrongly named Alex’s Mobs in BETA release)
- ChoiceTheorm's Overhauled Village
- Coloured Tooltips
- Ding
- Light Overlay Rift/Forge/Fabric
- Lootr forge
- More Music Discs
- Schulked
- Special Drops
- Straw Golem Reduced
- Town and Towers
- YUNG's Bridges
- COFH Core
- AntiGhost
- Paladin's Furniture
- Another Furniture
- Upgraded Core
- Upgraded Netherrite
- Better Statistics Screen
- Ensorcellation
- Copper Overhaul
- Botania
- Neat
- Dungeons Plus
- Quality Equipment
- Rotten Creatures
- Carry On ========== Updates for mods ========== All mods which has recieved an update since 20th of March 2023 as been updated to latest version compatable with 1.20.1 ========== New Resource Packs ==========
- Added a custom resource pack for TwiCraft ========== Changed: ==========
- Normal achievements will not pop up as a completed achievement anymore. Only Medium and Hard achievements will do so from now on.
- Hand Book for Alex’s Mobs will no longer be given to you once you start a new world. This must now be crafted.
- Food stats in F3 menu has been disabled.
- Enchanting descriptions now requires a key to be pressed to reveal the information about the enchantment.
- Wild potatoes spawn chance has been reduced to 50%
- Wild Carrot spawn chance has been reduced to 60%
- Wild Onion spawn chance has been reduced to 20%
- Wild Tomato Vine spawn chance has been reduced to 35%
- Loading Warnings will not anymore show in loading screen, will from now on only appear in debug log or latest log
- Elite Infernal mobs will now spawn more often. ========== Info about removed Mods ==========
- Alex's Delight (Made food between Alex's mobs and Farmers delight compatable in crafting. But has been removed due to no update)
- CoiceTheorem's Overhauled Village (I feel like the new villager types are to big, and have to much loot. Tried reducing spawn rates of buildings and loot in dev version without luck. So it has been removed to make the game more difficult again)
- Coloured Tooltips (This mod has been replaced with ResourcePack. Check the list for added ResourcePacks for more info)
- Ding (Not always working, and keeps sending packages while starting game, removed for performance boost)
- Light overlay Rift/Forge/Fabric (Not working correctly, removed for bug related issues)
- Lootr Forge (Was added to make multiplayer servers better, but since the modpack is so small the need for this is not to high since most of multiplayer server will probably just be for friends who play together)
- More Music Discs (Who even listens to theese? I added it because i thought it would be cool, but eventualy never listened to them myself)
- Schulked (None of the items or added dungeon types is any valuable for this modpack. Removed because it was just too boring)
- Special drops (Some of the drops where to easy to obtain even when drop rates was set to 0.025%. And they where to powerfull for early game if you got it. If it gets nerfed in future I might add it back)
- Straw Golem Rebaled (Automated farm with villagers is much more efficient, removed. Can be manualy added back for those who still want to use it)
- Towns and Towers (Because of some generating issues, the villages keeps spawning inside mountains and underground. Untill fixed it has been removed)
- YUNG's Bridges (The performance for this mod was a small piece to much. And keept adding bridges that collided with eachother. Removed untill a better version is found)
- COFH Core (Casued a crash for the 1.20.1 Release and has been removed untill a new release is out)
- AntiGhost (Was used to help with antighost blocks in last update. I have removed it since reloading chunks is an easier fix and this way there is one less mod to load)
- Paladin's Furniture (Removed to not have to many different Furniture mods)
- Another Furniture (Removed to not have to many different Furniture mods)
- Upgraded Core (Mod loader for Upgraded Netherrite, not needed anymore)
- Upgraded Netherrite (Because of the newest main game release, this mod is no longer needed)
- Better Statistics Screen (Too help the modpack load better and reduce performance, this mod has been removed)
- Ensorcellation (TBH no clue what mod this mod loader/API was used for. Removed untill something breaks)
- Copper Overhaul (Had no profitable uses for the modpack and has therefore been removed for good)
- Neat (Has been replaced by YDM’s MobHealthBar, which can be customized to your own liking by simply pressing “H” in game.
- Dungeons Plus (To big and not in any way connected with storyline)
- Quality Equipment (Very broken and not kept up to date)
- Rotten Creatures (Because of some issue regarding optifine, this mod can cause visual bugs and can be harder to spot mobs with custom textures)
- Botania (Was added for experimental use together with friends in early 2023 versions. Removed because not possible to add it to the lore)
- Carry On (Incompatable with multiple animals from other mods. And is not working for 1.20.1
========== Removed Resource Packs
- Dark Paintings
- Macaws Paintings
- Immersive Paintings
- Enchantment Description

