File Details
TwiCraft 2.6.0-1.19.2
- R
- Mar 20, 2023
- 457.31 KB
- 68
- 1.19.2
File Name
TwiCraft-2.6.0-1.19.2.zip
Supported Versions
- 1.19.2
Compatabilety Update
*Edited*
To make the modpack compatabile with 1.16.5 and 1.18.2 I had to finnish off the 2.6.0 update first, so I could also launch that for the other versions.
2.6.0 adds a bunch of new structures and other usefull mods to help your adventure trough the TwiCraft World. Such as beeing able to reforge weapons and armor so they can have better stats, a compass that shows the way to any biome you want, new Creeper Variants, arround 50 new stuctures that can spawn across the world. (Spawn rate is not fully tested, so might get tweaked for next hotfix / patch update.
Since the modpack is now growing by a few players now and then, I've decided to start upgrading the modpack version so it can support 1.16.5 and 1.18.2 (1.17 - 1.17.2 is missing more than 60% of the mods in this pack so I will jump past this version)
1.16.5 and 1.18.2 will get released after Easter since I need to go into every config and change them so they are the same as in the 1.19.2 version. And a list of mods missing in each version for 1.16.5 and 1.18.2 will also be published in the changelog for those releases once they are made public.
New Mods
- AntiGhost (Prevents ghost blocks)
- Light Overlay (Toggle light overlay, to show what blocks are dark enough for mobs to spawn on)
- Quality Equipment (Reforge Tools with new quality)
- SwingTroughGrass (Swing swords through grass instead of breaking it)
- YUNG’s Better Desert Temples (Improved Desert Temples)
- YUNG’s Better Witch Hut’s (Improved Witch Huts)
- Nature’s Compass (A compass to track and find specific biomes)
- Repurposed Structures (New different structures)
- ChoiceTheorem’s Overhauled Village (New villages. Old villages will not be recreated and Old Villages can still spawn)
- Structory (New structures such as ruins, cottages, stables, fire towers, boats, settlements, and more.)
- Dungeons Plus (New dungeons with a map to show you the way. This also adds new weapons and armors to collect)
- Creeper Overhaul (More Creeper Variants)
- Nether Depths Upgrade (More fish for nether)
- Towns and Towers (New structures to find across all biomes)
Removed Mods
- Custom Window Title (Made game freeze while renaming client, sometimes causing game to shutdown during startup)
- Just Enough Resources (Not really needed because JEI show about the same info except drop locations.)
Mods updated
- AttributeFix
- Balm (Forge Edition)
- Blueprint
- Bookshelf
- Collective
- Corail Tombstone
- Immersive Paintings
- JourneyMap
- JourneyMap Integrations
- Jade
- JEI
- Macaw’s Bridges
- Macaw’s Doors
- Macaw’s Roofs
- Macaw’s Trapdoors
- Loot Integrations
- Moonlight Lib
- Placebo
- Quark
- Supplementaries
- Sculked
- Spark
- Waystones
- YUNG’s API (Forge)
Changes in mod configs
Immersive Armors
- MobEntityUseImmersiveArmorChance has been changed. 0.5 > 0.25
YUNG’s Better Desert Temple
- Added Chicken_boots to the loot table for armory and wardrobe with 0.2% chance.
- Added Ametrine armor set to loot table for armory and wardrobe with 0.1% chance.
- Added Sheep_chestplate to the loot table for armory and wardrobe with 0.1% chance.
- Added Wooden armor set to loot table for armory and wardrobe with 0.3% chance.
- Added Emerald block as a rare block type with 0.1% chance.
YUNG’s Better Strongholds
- Added String to the loot table for Storage Items with 0.25% chance.
- Added Enderpearl to the loot table for Storage Items with 0.0025% chance.
YUNG’s Extras
- Wishing well’s Emerald Ore spawn chance has been changed. 0.05 > 0.04
Ageing Spawners
- Maximum spawn from a spawner before it “breaks” has changed. 20 > 13
Aquaculture
- Fish will now have a weight when caught.
- Fish with a big weight count will produce more when added into a composter.
- Fish with a small weight count will produce less when added into a composter.
Better Advancements
- A button for advancements has been added to inventory.
- You must now SHIFT + Hover over advancements to show critical details.
Botania
- Messages in the F3 Menu from Botania will not show anymore.
COFH Core
- Fishing will now cause Exhaustion.
Ding
- Loading sound has been slightly modified, and should now feel more ambient.
Enchantment Description
- You now have to press a key to show a description of an enchantment. This is to reduce the amount of space the description takes up when hovering over items.
Neat
- Health bars will now color themselves depending on how much is left, instead of showing percentage.
- Health Bars will now only be shown when looking at a target
- All fish types are now immune to show health
PFM Client
- Tables with different materials will now connect correctly
- Counters with different materials will now connect correctly
Waystones
- Leashed mobs can no longer be brought with you when using a waystone
Infernal Mobs
- Reworked spawn rates again, Elite (Gold) 115 > 74 and Ultra (Purple) 47 > 25
Dungeons Plus
- Spawn rate for structures changed 75>30
Config Cleanup
- Removed ImmersiveMC Config
- Removed BiomesOPlenty Config
- Removed Herobrine Invisible Config
Issues
- An issue with spawners not breaking after reaching the cap has now been corrected. And they should now break at 13 max spawns

