the Swarm and it's Magic

Scape & run mixed with a bunch of expansions...

File Details

TSAIM beta 1

  • B
  • May 7, 2022
  • 365.70 KB
  • 29
  • 1.12.2
  • Forge

File Name

the Swarm and it's Magic-beta 3.zip

Supported Versions

  • 1.12.2

Woohoo! So it turns out I don't have to upload each mod individually.

-Added... Everything. Lmao.
-Config file for Scape and Run: Parasites edited:
 all changes: -nerf +buff
  ~Multipied phase requirements by ten
  ~Can sleep forever
  -Endermen, Villagers, Players, and Zombies immune to the parasites. Zombie Villagers and husks, are not.
  -Merge kill/assimilation requirement doubled
  -Merge chance for digging parasites cut in half 
  +parasite kills worth 2 points, merges worth 25, assimilations worth 10 and sleep points doubled to account for increased point requirements 
  +Merged parasites will spawn with full health rather than half
  +Beckons are twice as likely to spawn in the stages they are allowed to, and don't have a cooldown in any phase
  +Buglins and rupters have doubled health
  ++Collective Consciousness Parasites will LEARN where to spawn and go to find players. Granted it takes a lot to do this, but STILL.