File Details
Summerhouse v1.0.3BETA
- B
- Oct 28, 2019
- 60.72 MB
- 40
- 1.12.2
File Name
The Summerhouse-1.0.3BETA.zip
Supported Versions
- 1.12.2
CHANGELOG
You now lose half a difficulty level on-death. Further info down at the bottom for those that want it*
Locked graves to their respective players. Oops. Sorry, summerhouse server players.
A few small, ultimately pointless behind the scenes tweaks
I added some more grindquests. I've had an insomnia night and a busy day, I'll get to that #goals list I posted later #haha #slayqueen #ironichashtagging #pleaseijustwanttosleeponenight #releasemefromthispain
Removed Lootbags. Explanation below**
MOD ADDED
No Mob Spawning On Trees - we spawn too many mobs.
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* In regards to the difficulty level on-death change:
Initially I wanted to increase difficulty on-kill due to how accessible weapon drops were, but to be honest it's a fool's game.
The current changes to difficulty are to cater for the large array of mobs that spawn if you're not careful. If you've ever done a post-bloomoon clearout you know how fast that difficulty can scale up, and there's a certain punishing touch to this if you want to scale your difficulty up and end up dying, without hopefully seeming too unfair. As ever, this will be monitored.
**Lootbags were just imbalanced, they flooded inventories. and I couldn't get them right. Sorry lads. This will cause problems, I know. People on my server will be reimbursed with FTBcurrency if unjustly affected. I wanted to avoid things like this. I make mistakes. A lot of them.
As ever, please feel free to yell at me on https://discord.gg/XS9YwG4

