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The Summerhouse

Abandoned
A big modpack for a small server - adventure and tinkering in modest measure

File Details

The Summerhouse v1.0.5BETA

  • B
  • Nov 22, 2019
  • 67.12 MB
  • 160
  • 1.12.2

File Name

The Summerhouse-1.0.5BETA.zip

Supported Versions

  • 1.12.2

 

 

Primarily, this patch is being deployed to squash some nasty lag-oriented bugs, especially within the bounds of the official Summerhouse server.

 

Altered some difficulty scaling again - it should scale less quickly.


Mobs will now no longer drop their nametags on death (finally found it!)


Started some new questbooks. I'll finish one eventually.


Enabled the bit that makes recurrentcomplex a bit more lightweight. This will still function as normal, but you won't be able to import any custom stuff. Sorry.

 

 

MOD REMOVED - BetterPortals


It just isn't worth the coolness. It causes so many errors. So much serverlag. If you want it back, please feel free to unlock the modpack and add it back for yourself. I give up with this one. I hope you understand my frustration.

 

 

TODO (if this doesn't fix some immediate issues)


Disable a few odds and ends on Recurrent Complex that state "will solve a few issues". I don't know if it'll solve anything but I have worldgen lag issues narrowed down to this and a couple others.

 

 

FURTHER NOTES

This is a run and a half. Hopefully when I get this issue nailed down and one more where for some reason under rare circumstances, a player dying corrupts its own inventory data even though it doesn't have an ineventory any more, I'll be able to focus on quests and finally get this boi out of beta.

 

As ever, yell at me and/or support me on the usual links in the modpack description.