Terraclysm 0.8.3.2.zip
What's new
ADDITIONS:
- Create: Nowheel
- Bigger Stacks
- Reliable Recount (changes the item count font to prevent large stack numbers from taking up the entire item slot)
- Noise Boost
- Model Gap Fix
- Advancements Tracker and Overview
- Actually Harvest (right click and XP)
- Jaki Versatile Structures
- YDM's MobHealthBar
- Readded Lithostitched (old servers wouldnt load without it)
- Readded Underground Rivers (might as well add it back since lithostitched is back)
- Loot Integrations: When Dungeons Arise & Co
- When Dungeons Arise - Seven Seas (oceans are really lacking so this is the one time a WDA mod is allowed)
TWEAKS:
- Healthbars now display as a heart instead of a green bar and includes the mob's name. To reduce screen clutter, healthbars only appear on damaged entities within 300 meters.
- Gear now loses 25 less durability upon death (was a weee bit overtuned before)
- Mending can now be ritual crafted with 4 mendstone, 1 virentium alloy ingot, 1 nether star, 1 lapis block, and 1 arcane soul (way easier to get it from exploration, but it doesnt hurt to have a recipe for it)
- Break Protection is now significantly cheaper, only requiring 1 lapis block, 2 mendstone, and 1 arcane soul
- Durable is now slightly cheaper, only requiring 2 soul silk, 1 iron block, 1 lapis lazuli block, and 1 arcane soul
- Time required to chop a tree now depends on how large the tree is (was way too easy before)
- The Other Half by Krzysztof Pikes now plays when defeating the Twisted Warden for the first time
- Dithering by Krzysztof Pikes now plays when defeating Maledictus and the Possessed Paladin for the first time
- Lava Lamp by Krzysztof Pikes now plays when defeating the Dead King for the first time
- Addendum by Krzysztof Pikes now plays after defeating every boss in the game
- Neverlands by Krzysztof Pikes now plays when visiting a stronghold for the first time
- Storms Before the Catastrophes now plays when defeating the Netherite Monstrosity for the first time
- Enderman by Peter Hont now plays when battling wardens
- Silence Before the Storms now plays when defeating Scylla for the first time
- Renamed Caverns and Chasms lapis lazuli bricks to large lapis lazuli bricks
- Renamed Legendary Monsters golden halberd to Bloodletter (to avoid confusion with the normal golden halberd)
- Soulwraith Lanterns can now store up to 10 souls (originally 5)
- Added a small info quest explaining ritual enchanting
- Added a small info quest explaining copycats
- Added durability loss on death and break protection info to the Efficient Repairing quest
- Goety enchanting rituals now use Arcane Souls (Lost Souls) instead of soul energy. The altar still requires at least 10 soul energy to process recipes, but the energy will not be consumed. This change is intended to make ritual enchanting more accessible and give arcane souls more uses
- Most items now stack to 999 instead of 64 (960 would follow the 64x rule but it looks weird. Feedback may influence whether this change stays.
- Players can now carry 2 backpacks (the orignal 1 backpack limit made it really difficult to swap backpacks)
- Crops grown from seeds can now be crafted back into seeds
- Honeycomb can now be crafted from honeycomb blocks
- Poisonous potatoes, horse armors, bells, and chainmail armor now have recipes
- Smooth stone can now be crafted in a stonecutter using stone
- un-unified string and deep silk (bugged out shapeless recipes using string)
- The advancements list now has its own inventory tab and improved UI
- EVERY stair can now be crafted in 2x2 and gives 3 stairs
- EVERY stair can now be uncrafted
- Flames of the Eldritch can now be crafted with Ignitium, Fire Runes, and a Netherite Katana
- Harvesting crops now grants a small amount of xp (wanted to give players a method of farming xp other than killing mobs)
- Merged some mods advancement tabs into Minecraft's adventure advancement tab (lots of them didnt warrant having a whole separate tab)
- Removed mod advancements for items and entities that are disabled
- Added advancements for meeting the goblin traders
- Buffed the chance of a Wither Skeleton dropping wither skulls from 2% to 35%
- Dusroks, Gatmancers, and Choruslings now have a chance to drop iridium chunks
- Choruslings now have a chance to drop onyx
- The Ferrous Wroughtnaut will now drop 18 to 36 andesite alloys
- Infected chorus fruit can now be chopped into normal chorus fruit
- Excess skulls can now be crafted into 4 bone meal
- Wither skulls can be crafted into 2 coal
- Katanas now provide +2 combat rolls, +2% armor shred, and +7% movement speed
- Early game halberds now provide +1 combat roll and +10% roll recharge speed
- Greatsword roll recharge speed increased from 10% to 12%
- Hearts no longer stack in layers (certain status effects would make them render incorrectly, also gets too confusing once you have more than 2 layers of hearts)
- Goety loot tables that previously gave grave dust now give spiritual dust from Born in Chaos, recipes that required grave dust now require spiritual dust
- Alex’s Caves loot tables that previously dropped Heavy Bones now drop Opposing Force Heavy Bones. Recipes that previously required Alex’s Caves Heavy Bones now require Opposing Force Heavy Bones
- Removed the day counter from the minimap info (day count always resets to 0 whenever going near some Born in Chaos structures or fighting bosses that change the time of day)
- Downgraded Wakes (had ticking issues with AsyncParticles when using a boat)
- Lowered the modpack's recommended ram requirement from 12 to 8 (forg to change it back)
- Split exploration, menu, and disc music from Terraclysm Assets, they are now held in Sounds of Terraclysm: Vol. 1
- Split boss, interlude, and disc music from Terraclysm Assets, they are now held in Sounds of Terraclysm: Vol. 2
UPDATED:
- Cupboard
- Async Logger
- Ixeris
- Whaleborne
- Moves Like Mafuyu
- Tide 2
- Goety
- Collection of Optimizations
- Scholar
- EMF Compat: Core
- GUI Revision Compats
- GTBC's Cataclysmic Boss UI
- Structurify - Structure Control
- quick pack
- Legendary Tabs
- Yazz's Dungeons: The Sequel
- Stylish Effects
- True Adaptive Music
- Ecliptic Seasons
- Legendary Monsters
REMOVALS:
- Blacklisted Redeco polished planks (trying to avoid having many of the same looking blocks)
- Disabled Goety grave dust (replaced with spiritual dust from Born in Chaos)
- Disabled Alexs Caves heavy bones
- Disabled Redeco jars (replaced with jars from Supplementaries)
- Disabled Bundles (they become too overpowered with the new 999 stack limit)
- Removed FastNoise
- Removed Neat
- Removed UnsophisticatedTab (LegendaryTabs allows data-driven tabs now)
- Removed Stackable Potions (Bigger Stacks covers it)
- Removed GoetyFix (whatever leak it patches is probably fixed already tbh)
- Removed Perception (causes wayyy too much camera shake when fighting withers, even after disabling camera shake in the config)
- Removed Bounced (Ease GUI covers it)
- Removed Sophisticated Restriction (Sophisticated Backpacks config kinda has the same option)
- Removed Incision
- Removed Screenshot Gallery mod (curseforge has the same feature built in)
Pre-existing Nether worlds will break after this update due to the removal of Incision. This change was necessary for the long-term health of the modpack and will significantly improve Nether generation speeds going forward. You can still load your world as normal, but there will be patches of air where Incision biomes used to be. I highly recommend using MCA Selector to delete affected chunks or to reset the Nether dimension entirely.
This mod has no additional files

