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Terraclysm

Terraclysm is a Terramity-centered modpack aiming for a cohesive and chill multiplayer experience.

File Details

Terraclysm 0.6.6.zip

  • R
  • Apr 18, 2026
  • 89.01 MB
  • 20
  • 1.20.1
  • Forge

File Name

Terraclysm.zip

Supported Versions

  • 1.20.1

This update focuses on adding more compatiblity, fixing inconsistencies, annoyances, and issues present in the previous version of the modpack.

DM Dokuro's tracks will replace Cataclysmic Tunes in order to lessen file sizes a bit and as usual all new music is included under the artist's guidelines or with direct permission from them.

The early game weapon rework will not be implemented in full as most people voted to keep the current stats, weapons that absolutely needed reworking have been modified regardless.

Keybinds will be set to match vanilla in this update, they were accidentally set to Hytale-style by default during keybind profiles testing and never got reverted.

Advanced keybinds (rotation lock, minimap settings, waypoint settings, etc) will remain disabled to keep a plug and play experience (and by popular vote).

 

!!!OLD WORLDS ARE LIKELY TO HAVE ISSUES IF YOU VISITED THE END BEFORE THIS UPDATE, END WORLD GEN MODS WILL NO LONGER BE SWAPPED FROM HERE ON OUT!!! (If you do encounter issues with your world, just delete the end dimension from your world and let it regen)

 

COMBAT:

  • Nerfed early game Scythe damage by -4, gave them overheal, and boosted movement speed by 5%
  • Nerfed early game Greatsword damage by -3, swing speed by -0.1% and reduced movement speed by 20%
  • Nerfed early game Hammer damage by -1, swing speed by -0.1, and reduced movement speed by 15%
  • Nerfed early game Halberd movement speed by 10%
  • Nerfed BAFS swing speeds by -0.1 and reduced movement speed by 30%
  • Gave all early game dagger type weapons 6% armor piercing and +10% movement speed
  • Nerfed Harbinger's Wrath to be two-handed and use katana animations (that thing did insane damage even though it was pre Ignis)
  • Buffed the Great Frost by +4 damage and nerfed swing speed by -0.4
  • Buffed the Soul Greatsword by +2 damage and nerfed swing speed by -0.4
  • Buffed the Mechanized Exoskeleton to match late game irons spells armors
  • Buffed Gobs Claymore by +1 damage
  • Buffed Duskrok Greatsword by +1 damage
  • Gave most Terramity staffs magic attributes
  • Gave RaidsEnhanced zapper staff magic attributes
  • Gave More Critters fungal staff magic attributes
  • Gave most Opposing Force staffs magic attributes
  • Gave most Born In Chaos staffs magic attributes
  • Disabled Heal spell (overpowered), the rest are left untouched
  • Disabled Raise Dead spell (incompatible with mob variant textures)
  • Fixed a major issue with boss health scaling in multiplayer
  • Massively Nerfed Chorusling health and damage
  • Nerfed Endersent damage
  • Nerfed Lava Eater damage
  • Tyros and The Obliterator are now safe from Hex damage

KEYBINDS:

  • Rebinded show Crafting Recipe to A (easier to reach)
  • Rebinded Show Crafting Uses to D (easier to reach)
  • Rebinded Sprint to Ctrl
  • Rebinded Crouch to Shift
  • Rebinded Open Inventory to E
  • Rebinded Spell Wheel to Caps-Lock (by popular vote)
  • Rebinded Radial Menu to Tab (by popular vote)
  • Rebinded Change Perspective to F5
  • Rebinded Call Horse to H
  • Rebinded Call Horse and Ride to Shift + H
  • Rebinded Jade Show Overlay to Tilde key (~) by popular vote
  • Rebinded Freelook to Tilde key (~)
  • Rebinded Swap Shoulder to Shift + Tilde key (~)
  • Reenabled Shoulder Surfing keybinds (they were initially disabled due to Simple Planes keybinds overlapping, but that mod has since been removed)

MUSIC:

  • Cataclysm Boss music now syncs with the volume slider (at the cost of some overhead)
  • Legendary Monsters boss music now syncs with the volume slider (at the cost of some overhead)
  • Added Betrayal Of Fear - Goukisan (Symphonic Metal Cover) by LeFidoot, it will play during the Nightwarden fight
  • Added Fly of Beelzebub by DM DOKURO, it will play during the Harbinger fight
  • Added Threats of the Ocean Floor, it will play during the Leviathan fight
  • Added Feral Amalgamation, it will play during the Maledictus fight
  • Added Unholy Insurgency, it will play during the Ignis fight
  • Added Open Frenzy, it will play during the Netherite Monstrosity and Wither fight
  • Added Outcast of the Sulpherous Seas, it will play during the Scylla fight
  • Added Guardian of the Former Seas, it will play during the Ancient Remnant fight
  • Added Raw Unfiltered Calamity, it will play during the Tyros fight
  • Added Interstellar Stomper, it will play during the Ender Guardian fight
  • Added Tyrant, it will replace the Cataclysmfarer track (for more consistency with the calamity tracks)
  • Removed Cerebrum track
  • Removed Ignition track from Tyros
  • Removed Cataclysmic Tunes

NEW/UPDATED/REMOVED MODS:

  • Updated Ecliptic Seasons to add support for Voxy 0.2.13 alpha (I cannot put Voxy in the modpack by default for legal reasons, you would have to compile it and add it yourself)
  • Updated Forge version to 47.4.20
  • Updated Caverns and Chasms to the Polished Up update
  • Updated Fancy World Animations
  • Updated QuickPack
  • Updated Ecliptic Seasons Bundles
  • Updated Vanilla Backport
  • Updated Reliable Recipes
  • Updated Reliable Remover
  • Updated EMF & ETF
  • Updated Primal
  • Updated ModernFix
  • Added Chthonian Void Fix (improved framerate when rendering Chthonian Void blocks by ~3x)
  • Added Echovoids (Minecraft Dungeons style end world gen), also indirectly fixes structure issues with the Void Cathedral, Ruined Citadel, and improves end world gen speed since its no longer multi layered
  • Added Every Compat Wood Good and blacklisted redundant items to ease load time impact
  • Added Teams Friendly Fire Addon (prevents friendly fire with players and pets)
  • Added Ping mod
  • Added Better Combat Heavier Weapons (screenshake with big weapons), weapons modified by Malfu Combat Animations arent supported as of now
  • Added Vanillin (most block entities use the Flywheel system now)
  • Added Forge CIT
  • Added Bounced
  • Added Bibliophilia
  • Added Hazen N'Stuff Weapon retexture
  • Added Better End Cities Vanilla
  • Added Fog Looks Fixed Now (fixes the invisible sun and moon issue caused by Fog Looks Good Now)
  • Removed Fog Looks Good Now
  • Removed GUI Tween (caused visual issues in multiplayer)
  • Removed Stellar View (not needed now that the sun and moon issue is fixed)
  • Removed Cerbon's Better Beacons
  • Removed Riding Partners (allowed infinite players to ride a horse)
  • Removed Connectivity
  • Disabled Geomancy Plus (could abuse summons to drop infinite loot)
  • Removed CERBONS API
  • Removed Bosses of Mass Destruction (Didnt match the quality of other bosses present in the pack, the loot was also useless)
  • Removed Nullscape
  • Removed Bridging mod
  • Disabled Memory Usage Screen (most players dont use it)

GENERAL:

  • Blacklisted more duplicate mobs
  • Blacklisted Hazenstuff Steel and Steel Nuggets
  • Blacklisted Provocation (it required steel + textures were bugged anyway)
  • Blacklisted Yet Another Furniture tables
  • Blacklisted ReDeco lattices
  • Blacklisted Warglaives
  • Unblacklisted ReDeco lamps
  • Unblacklisted ReDeco tables
  • Unblacklisted Spears
  • Disabled camera centering when on mounts (was causing issues with third person combat)
  • Reenabled Quark's beacon redirection feature
  • Reenabled Quark's reacharound placing feature
  • Reenabled Quark's usage ticker feature
  • Lowered the height of the third-person camera to avoid weird animation issues
  • Allowed Vultures to bypass entity ticking restrictions
  • Removed Ancient Metal Ingots from all lootpools
  • Added entity descriptions for Cavern and Chasms rats
  • Added missing entity descriptions for Naturalist and Faunify mobs
  • Added GUI Revision Cavern and Chasms textures
  • Added Umbranova and The Devourer to Ender Guardian loot table
  • Added Divine Scepter, Holy Runes and Divine Molds to Virtue loot table
  • Added Grimoire Staff and Ionic Splitter to Trial Guardian loot table
  • Added Virentium Rockets to Harbinger loot table
  • Added Throwing Bombs to Golem of Last Resort and Dune Sentinel loot tables
  • Increased the recipe cost for Greatswords
  • Increased the recipe cost for Hammers
  • Fixed an issue with the End playing Overworld music
  • Fixed an issue with curtains not having a recipe
  • Fixed an issue with the Trident of Maelstrom not having a recipe (was using stuff from Aquamirae)
  • Added custom panorama to main menu (modpack was missing it for a bit since i removed the old one that was using shaders)
  • Replaced Echovoids Mythril with Enderitium along with its recipes
  • Renamed Mythril items to Enderitium
  • Replaced Ancient Metal Ingots with Topaz in recipes that required it (from now on Terramity will be favored when removing duplicate/similar resources)
  • Renamed Ancient Metal Nugget to Topaz Nugget
  • Topaz can now be crafted by mixing Ancient Metal Nuggets with Gold Ingots and Blocks
  • Cursium Upgrade templates now require Sapphire (to match the ice theme)
  • Frosted Helves now require Sapphire
  • Frostward Ring now requires Sapphire
  • Boreal Blade now requires a Sapphire Block
  • Frozen Staff now requires a Sapphire
  • Atmospheric Boots now require Sapphire
  • Wand of Clouds now requires Sapphire
  • Annihilator armor set now requires the Gravity armor set from Echovoids
  • The Great Frost now requires a Sapphire sword
  • Monstrous Anchor now requires a Giant Anchor instead of a Rusty Anchor
  • Crankbow now requires an Autoloader Crossbow
  • Soul Greatsword now requires a Netherite Greatsword and Netherite Smithing Template
  • Finished adding ultra greatsword animations to all of Lethality's BAFS greatswords and heavy Terramity weapons (courtesy of Malfu Combat Anims)
  • Added spell attributes to Hellspec and Conductite armor
  • Gob and Ragno, and the Void Blossom now drop Rogue Eyes upon death
  • Frostmaw, Cumulonimbus, and the Ice Spider now drop Cold Eyes upon death
  • Ferrous Wroughtnaut, Herobrine, and the Chaos Spawner now drop Cursed Eyes upon death
  • Scylla and the Leviathan now drop Black Eyes upon death
  • The Netherite Monstrosity, Fairkeeper Ouros and Boros, the Harbigner, and the Obliterator now drop a Lost Eye upon death
  • Gundalf, Twitollager, and Magispeller now drop a Magical Eyes upon death
  • The Dead King, Enraged Dead King, and Posessed Paladin now drop Corrupted Eyes upon death
  • Sorceress Circe and Enchanter Merlin now drop Cryptic Eyes upon death
  • Virtue and the Trial Guardian now drop Evil Eyes upon death
  • Tyros, Nether Gauntlet and Ignis now drop Nether Eyes upon death
  • The Ancient Remnant, Dune Sentinel, and Ancient Guardian now drop Old Eyes upon death
  • Reenabled FOV effects