File Details
Quintessence Server v6.0
- R
- Jan 29, 2023
- 1.26 MB
- 15
- 1.18.2
- Forge
File Name
Quintessence-Server-6.0.zip
Supported Versions
- 1.18.2
v6.0 Changelog:
Main changes:
Fixed the menu (again)
- Seems like it differs based on your monitor's resolution, and idk how to make it scale based on that, so unless your monitor is also 2560x1440 it'll look kinda weird
- Changed the title so it looks less squished
Imported my scrap system from Vanilla++
- Recyable items will now have a tag, and can be smelted into Small Scrap
- 3 Small Scrap makes 1 Scrap, which can be smelted into 1 corresponding resource
- Accepted items are equal to those from Vanilla++ v4.0, plus some TEoE-specific ones (like Thermal Series items)
- Diamond Scrap now takes 5 seconds to smelt instead of 10
FTB Chunks no longer makes death waypoints
- It's a feature of the mod, but gets annoying since they render like JourneyMap's waypoints
- Change the client config if you want them back
tag
Quest changes:
Tweaked some quests in "Beneath the Waves"
- If they don't have visible lines, they're optional
"Chained Defense" now requires Chainmail Armour instead of Chain Plating
Fixed the typo in "Cast Storage"
Renamed the flux storage quest to "Fluxtastic Storage"
- Fixed the broken dependency it had, so you can now complete it properly
"Nice & Bundles" and "Alien Stones" are now optional
Renamed "Boating Around" to "Boating About the Place"
"Scrolls" is now optional
Recipe changes:
Changed the default metal gear -> nugget recipes
- Now gives 3 nuggets instead of 1
- Flint & Steel can be smelted, in addition to shields
The Smoker recipe for the Redstone Furnace no longer accepts an RF Tools machine frame
Added a recipe for luminessence that uses Esca
The recipe for the Creative Crate now uses the forge:dusts/diamond tag
Added a recipe for the Handheld Worldshaper
Added a recipe for the Creative Fluid Tank
Added a recipe for the Creative Mana Pool
Removed multiple duplicate recipes
Added recipes to recycle Twilight Forest armour
Added recipes to coinify Twilight Forest boss drops
Quark's Limestone can now be crafted into Cut Limestone
Changed the recipe for Quicklime to smelting Cut Limestone instead of pulverizing/crushing regular Limestone
Fixed the recipe to melt Fiery Blood into Fiery Essence not accepting Fiery Tears when it should've
The Arboreal Extractor can now process logs from Malum, Quark, and Twilight Forest
Tweaked the recipes for Artifical Dragon Eggs
- The dragon scale one now uses the magic_dust tag, and only takes 1 minute to craft
- The dragonstone one now takes 5 minutes to craft instead of 1
Added tag support to Mushroom Stew
Compressed scepter coinification into a single recipe
Totems of Undying can now be coinified into 10k Essenarium
AE2 Presses now coinfy into 1.5k Essenarium (was 2.5k)
The Non-Euclidean Cube now coinfies into 100k Essenarium (was 10k)
Added a recipe for bundles that uses normal leather
Shelves and Card Displays now saw into their intended amount of Sawdust
All sawmill recycling recipes (that I've added) can now be processed in the Mechanical Saw
- Ropes and Glowsticks are the only exception since I can't do percentage chances on it
Balance changes:
Tweaked the output of several sawdust recipes
Gold Wallets can now manually convert coins
- Since these options are in the serverconfig folder, you may need to copy it manually
Emerald Wallets can now pick up coins
Items with affixes now have a much lower chance to spawn
Iridium Fuel Cells now smelt a stack of items
Resonating Crystals no longer generate in the Nether and Twilight Forest
Dimensional Ore now generates in The End
Removed the cheap Netherite recipe from Tinker's Construct
Reduced the use chance of Sawdust Clumps as a catalyst to 70% (was 75)
Beehive Beeswax now gives 2 Sawdust when recycled
Item changes:
Renamed "lime" to "quicklime"
- Note that this will erase any existing ones since I also changed its internal name
Renamed "iridium" to "iridium chunks"
Iridium Fuel Cells now stack to 4 instead of 16
Miscellaneous changes:
Updated the Stoneborn Resource Pack
Added the forge:mushrooms tag to Crimson and Warped fungi
Hid mob charms and their fragments from JEI
- They're still craftable & functional, but seeing a huge list of basically the same item is annoying
- Blacklisted Twilight Forest bosses from dropping charms
- Blacklisted multiple boss/rare enemies from dropping charms
Mod changes:
Added Better Compatibility Checker
Added Game Menu Remove GFARB
Removed Enchantment Descriptions
- Obscure API does the same thing
Updated Forge
Updated AE2 Things
Updated Aquamirae
Updated Balm
Updated Bookshelf
Updated CraftTweaker
Updated Create
Updated EffectsLeft
Updated Enchantment Descriptions
Updated Equipment Compare
Updated FancyMenu
Updated Flywheel
Updated FTB Quests
Updated JourneyMap
Updated KubeJS
Updated Lightman's Currency
Updated Lightman's Discord Integration
Updated Lodestone
Updated Malum
Updated Mantle
Updated McJtyLib
Updated Obscure API
Updated PackagedAuto
Updated PackagedExCrafting
Updated SuperMartijn642's Core Lib
Updated Tesseract
Updated Tinker's Construct
Updated Twilight Forest
Updated Wooden Hopper
Updated Wormhole

