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Tenebrae

Evolve, Become a Cobblemon Master and Start a Kingdom. High fantasy and full of Magic.
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Tenebrae -2.0.zip

File nameTenebrae -2.0.zip
Uploaded
Oct 3, 2026
Downloads
56
Size
167.5 MB
Mod Loaders
NeoForge
File ID
9047863
Type
R
Release
Supported game versions
  • 1.21.1

What's new

MAJOR UPDATE

BACK UP YOUR SAVES; MASSIVE CHANGES MEAN POSSIBLE WORLD CORRUPTION.

Recommended System Settings
  • RAM: 12 GB recommended (minimum 10 GB). The pack will now warn you if you allocate too much or too little. Use the launcher’s default Java settings (don’t add your own ZGC flags).
Performance and Stability Improvements
  • Only one recipe viewer, JEI, is included. EMI and its add-ons have been removed to save memory and prevent crashes.(This may change as Emi was prettier)
  • Leaner performance mods: Removed mods that overlapped or caused crashes (C2ME, Lithium, BandwidthOptimizer, etc.).
  • Added new mods for smoother play: ModelFix, Memory Settings, Async Locator Refined, Let Me Despawn, and others that improve loading, memory use, and server performance.
  • Removed Create Cable Cars, Create Coaster Seat, Simulated Coasters, and Create Waterparked due to server lag issues.
  • TaCZ Wall Display is gone—it caused long join times.
  • Unused mods and duplicate mod jars have been removed.
  • Java memory tuning: Launcher now uses improved settings for less frequent garbage collection and better game performance.
  • Faster and lighter resource reloads.
  • Server improvements: Distant mobs tick less (except contraptions, Wither, and Ender Dragon), and the server automatically scales back under heavy load.
  • Server cleanup: Stuck villagers simplified, and nothing moves into unloaded chunks. Key config error fixed.
  • Mob cap: Max 15 of a vanilla hostile type (or 5 bats) can exist at once.
  • Explorer’s Compass searches are now smaller (5,000 blocks), so they won’t freeze the server.
  • Sable contraption syncing now works over standard connections, improving compatibility.
  • Naturalist whales are disabled (they used too much server time).
  • Visuals are lighter and more efficient; new default video settings for new players.
Ender Dragon: “The Last Wing”
  • The Ender Dragon fight is rebuilt for endgame characters and is meant to be challenging.
  • Base health: 6,000 (+3,000 per extra player).
  • Damage caps: No single hit can deal more than 1% of the dragon’s health; the group can’t do more than 1.5% per second.
  • Crystal ward: Dragon takes 85% less damage while any End Crystal stands. Break crystals first.
  • Three fight phases, each with new crystals and shield periods.
  • Fireball barrages get more intense each phase.
  • Killing a crystal up close removes 5% of the dragon’s health.
  • Effects that set dragon health directly are blocked.
  • Savage Ender Dragon mechanics still apply (crystal respawns, lightning, mob waves, and anti-flight).
Tensura & Jura Changes
  • Tensura mobs no longer spawn naturally in the Overworld—only in Jura.
  • Bosses now only appear in Jura and their special structures.
  • Race selection: Menu will keep reopening until you pick a race.
  • Race gacha: 6 rerolls shared between race and skill rolls.
  • Self-damage from your spells/projectiles/explosions is disabled (unless you ragdoll yourself).
  • Ragdoll launches and impact damage are capped.
  • Book of Many Things: Now reliably given to all players.
  • The Great Sage lock is removed.
  • Bosses have their immunities back.
  • Various skill, tag, and feature bugs fixed.
New Magic Content
  • Iron’s Spells add-ons: Ace’s Spell Utils, Farmer’s Spells & Spellbooks, Twilight Spellbooks, ISS: Magic From The East, Tunes & Tomes, Hazen N Stuff, Iron’s Apothic Invaders (as Apotheosis bosses).
  • Soul Fire’d: Soul fire now burns, enchants, and lights differently.
Mod Interactions
  • Create & Tensura: Crushing silk-touched Magic Ore gives extra shards.
  • Create & Iron’s Spells: Milling a Magic Ore Shard gives arcane essence.
  • Create & Ars Nouveau: Heated mixer turns Magic Ore Shard + amethyst into 2 Source Gems.
  • Tensura silver is now treated as silver everywhere.
  • TaCZ ammo can be made in a Create mixer (all but .50 BMG, grenades, rockets).
  • Jura loot: Jura structures can have Poké Balls, berries, candies, and evolution stones.
  • Overworld loot: Gyms and Poké Centers can have magic ore shards, special potions, and coins.
  • Cobwebs -> string in millstone; monster leathers become plain leather.
  • Nether portals now return you to your original portal in multiplayer.
Quests
  • New quest: “Field Notes” explains every cross-mod recipe and loot crossover.
  • 17 previously blank quests fixed.
  • Cobblemon quests now track progress correctly.
  • TaCZ quests now accept real items.
  • Schism oaths are now genuinely one-time choices.
  • Nox’s final quest works again.
  • Tips added where new recipes and loot are involved.
  • Quest book’s starry background is back by default.
Mod List (Major Changes)
  • Removed: BandwidthOptimizer, C2ME, Create Cable Cars, EMI, FPS Reducer, Lithium, NotTodayMob, Simulated Coasters, Valhelsia Core, zFastNoise, and others.
  • Added: Ace’s Spell Utils, Async Locator Refined, Faster Iris Shadow Mapper, Flerovium, GPU Memory Leak Fix, ModelFix, NaN Health Fixer, Recipe Essentials, Sable Cleanup Tools, Save My Shit Network, Sky Lantern, Smoothchunk, Soul Fire’d, Tunes & Tomes, Twilight Spellbooks, and more.
  • Updated: AmbientSounds, Collective, Create Deep Seas, ISS: Create Additions, Magic Realms, Quark, Sophisticated Backpacks, Starcatcher, TaCZ, Tensura Skill Books, and others.