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Survival Reimagined: Bring back Survival in Minecraft

Bring back survival in Minecraft! From forging equipment to harder mobs to seasons!
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4.6.0

File nameSurvival-Reimagined-4.6.0.zip
Uploader
Insane96Insane96
Uploaded
Oct 29, 2026
Downloads
38
Size
1.6 MB
Mod Loaders
NeoForge
File ID
9365928
Type
R
Release
Supported game versions
  • 1.21.1

What's new

4.6.0

  • Repair kits can now repair items up to 100% instead of 80%
  • Removed Inventory Totem
  • Removed Underlay
  • Explosive rune delay reduced from 5 to 3 seconds
  • Hang Glider durability consumption doubled (1 every 5 ticks instead of 10) and durability halved (818 -> 409)
  • Removed duplicate Name Tag recipes, only the vanilla-like one (paper + any nugget) is kept
  • Disabled Quark's Compasses Work Everywhere, compasses spin randomly in the Nether and End again
  • Supplementaries' Blast Armor Trim can now be duplicated with 1 diamond, like the vanilla ones
  • Enhanced AI Leaders now wear a full trimmed copper, chainmail, golden, iron or (rarely) diamond armor and a banner on their head; reinforcements chance now reaches 100% at 3 damage instead of 1
  • Fixed mobs spawning with Vanilla Backport copper tools instead of Insane's Survival Overhaul ones
  • Updated mods
    • Amendments 2.1.11 -> 2.2.5
      • Walls, fences and panes now all connect to each other
      • Added a smooth hotbar slot animation
      • Axolotl buckets show the color of the axolotl inside
      • Following pets teleport with you instantly when you teleport
    • Ambient Sounds 6.3.10 -> 6.3.11
    • Collective 8.58 -> 8.69
    • Enhanced AI 4.2.4.0 -> 4.2.6.0
      • Shielding now works like vanilla shields: only damage coming from the front can be blocked, but projectiles and explosions can be blocked too
      • Fixed skeletons randomly strolling away while shooting
      • Fixed polar bears attacking without cubs nearby, witches no longer healing raiders and foxes attacking anything that hurt something
      • Fixed leaders spawning far less reinforcements than intended
      • Fixed Actual Blindness reducing mobs follow range way more than intended
      • Fixed miner mobs being unable to mine blocks that don't need a specific tool (e.g. glass, wool)
    • Experience Tweaks 1.1.5.1 -> 1.1.6.0
    • InsaneLib 2.4.33.2 -> 2.5.0.4-alpha
      • Mods now have a config screen in the Mods list
      • Fixed falling blocks getting stuck forever on top of slime blocks
    • InsaneSurvivalOverhaul 5.13.0.0 -> 5.14.0.0-beta
      • Blocks in the Nether are now 1.5x harder to break
      • Iron, golden and copper items without durability (bars, chains, lanterns, buckets, doors, hoppers, minecarts, rails, anvils, ...) can now be recycled in the Blast Furnace, giving back 75% of the materials
      • Horse Armors can now be recycled into 5 ingots (or diamonds) instead of 1 nugget
      • Iron, golden and chainmail equipment can no longer be smelted into 1 nugget, recycle them in the Blast Furnace instead
      • Golden Armor total armor increased from 5 to 9, Chainmail Armor decreased from 15.5 to 13
      • The delay between breaking blocks is now based on the actual mining speed against the broken block (Efficiency, Haste, etc. included)
      • Thrown tridents damage is now based on the trident attack damage
      • Fixed health regen reduction while in combat not working properly
      • Fixed Stuck Arrows dropping arrows 100 times less than intended, any arrow type now counts
      • Fixed items picked up by mobs (e.g. lost by players) no longer being guaranteed to drop after their chunk was reloaded
      • Fixed Better Hardcore Death deleting the block at the player's feet
      • Fixed tired players being able to sleep with monsters nearby and Tired levels being gained too early
      • Fixed chunks force loaded by minecarts staying loaded forever after a server restart
      • Fixed repair kits consuming other items in the crafting grid
      • Lots of other fixes
    • Mobs Properties Randomness 6.1.10.0 -> 6.2.1.0
    • ModernFix 5.27.26 -> 5.27.27
    • No Hunger 2.1.0.1 -> 2.1.1.0
      • Eating a food that heals over time no longer replaces a higher health left to regenerate
      • Fixed the food tooltip showing half of the real overtime regeneration duration, now also takes into account Well Fed and Curse of Malnutrition
      • Fixed the overtime regen overlay not showing after logging in, respawning or changing dimension
    • Platform 1.4 -> 1.4.2
    • Puzzles Lib 21.1.64 -> 21.1.66
    • Quark 4.1-487 -> 4.1-488
      • Forgotten Hat no longer gives 1 armor
      • Foxhounds now also sleep on smokers and blast furnaces
      • Pumpkins and skulls can now be equipped with Expanded Item Interactions
    • RuneEnchanting 1.3.2.3 -> 1.4.0.0
      • Bows and crossbows now share all their runes (e.g. Multishot on bows, Infinity on crossbows); Quick Charge and Curse of Slow Charge now also affect bows
      • Melee weapon runes (Sharpness, Smite, Fire Surge, Explosive, ...) can now be applied to bows and crossbows and work on the arrows shot
      • Power has been removed and merged into Sharpness
      • Reworked Electrocution: dealing damage charges the weapon, after 20 damage the hit discharges on the target and the 4 nearest entities
      • Decreased Leather armor sockets
      • Curse of Blood Pact and Blood-fueled damage now bypasses armor
      • Items with more runes than sockets have their runes inactive until removed with a grindstone
      • Fixed the bonus damage from runes such as Hunter being ignored
      • Fixed runes on weapons and tools working while held in the offhand
      • Lots of other fixes
    • Stamina 2.0.0.4 -> 2.1.0.0
      • Stamina consumed by jumping is now affected by the out of combat multiplier, like sprinting
      • Fixed attacking other players not counting as being in combat
      • Fixed stamina not being locked when health dropped below the threshold while sprinting
    • Tiny Takeover Backport 1.6.3 -> 1.8.2
    • Vanilla Backport 1.1.7.10 -> 1.2.2
      • Added features from the Copper Age drop (Copper Golems, Copper Chests, copper lanterns, chains and bars, ...)
        • Copper Chains cost 3 copper nuggets, like Iron Chains
        • Copper Chests, Bars, Chains and Lanterns can be recycled in the Blast Furnace
      • Added features from the Mounts of Mayhem drop (Nautiluses, Zombie Horses, Camel Husks, Parched skeletons, ...)
      • Added the Dappled Forest from the Wilderness Bound drop
      • Thrown Ender Pearls now load chunks while traveling
    • Vibrant Parrots 21.1.0 -> 21.1.1

4.5.9

  • Enhanced AI: TNT-like creepers chance reduced from 25% to 5%
  • Updated mods
    • Collective 8.56 -> 8.58
    • InsaneSurvivalOverhaul 5.12.6.0 -> 5.13.0.0
      • Firework Rockets recipes now output 5 instead of 3 and Firework Stars 2 instead of 1
      • Firework Stars can now be added to already crafted Firework Rockets
      • Lava now smelts 256 items instead of 100
      • Chickens can no longer auto breed
      • Fixed Shulker Boxes losing auto pick-up when placed and broken
      • Fixed zombies replacing zombie villagers keeping vanilla enchantments instead of having them converted to runes
    • Platform 1.3.3 -> 1.4
    • Stamina 2.0.0.3 -> 2.0.0.4
      • Fixed stamina overlay shaking differently from hearts at low health

4.5.8

  • Fixed Deep Ruins and Underground Ruins maps never dropping from archaeology
  • Updated mods
    • Bits and Balance 2.4.1 -> 2.4.3
    • Collective 8.53 -> 8.56
    • Experience Tweaks 1.1.4.0 -> 1.1.5.1
      • Mace (Breeze Rods), Elytra (Phantom Membranes) and Wolf Armor (Armadillo Scutes) can now be repaired in the anvil
      • Fixed Turtle Shell anvil repair not working
      • Fixed crafting grid repair recipes consuming more materials than needed
      • Many other anvil fixes
    • InsaneLib 2.4.33.1 -> 2.4.33.2
    • Item Block Info HUD 1.1.1.0 -> 1.1.1.1
    • No Hunger 2.1.0.0 -> 2.1.0.1
      • Fixed overtime regen overlay shaking differently from hearts at low health
    • Stamina 2.0.0.2 -> 2.0.0.3
    • Supplementaries 4.0.1 -> 4.0.2
      • Fixed a dupe with the pulley

4.5.7

  • Re-enabled Hoppers and Hopper Minecarts
  • Item Block Info HUD: removed coordinates when holding compass
  • In servers, time will now stop when no players are online
  • Enduring rune bonus durability increased from +100% to +200% (3x)
  • Updated mods
    • Collective 8.51 -> 8.53
    • InsaneSurvivalOverhaul 5.12.5.0-beta -> 5.12.6.0
      • Mobs named with a Name Tag now show a death message in chat when they die
      • Fixed Chainmail armor not recyclable like other metal armors
    • Lithostitched 1.8.0 -> 1.8.1
    • MidnightLib 1.9.3 -> 1.10.0
    • Stamina 2.0.0.1 -> 2.0.0.2

4.5.6

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