Super Hostile Modpack

The official modpack for the Super Hostile series by Vechs. A tough but (mostly) fair modpack inspired by table-top RPGs.

File Details

Super Hostile Modpack 1.0.91

  • R
  • May 24, 2022
  • 8.49 MB
  • 350
  • 1.12.2
  • Forge

File Name

Super Hostile Modpack-1.0.91.zip

Supported Versions

  • 1.12.2

1091
The Vexelvania Update

 

MOD ADDED: Mixin 0708 Compatibility. This is a compatibility mod required by the newly updated Spartan Weaponry and Trinkets and Baubles mods.

 

MOD UPDATED: Trinkets and Baubles. Adds compatibility with updates to Spartan Weaponry.

 

MOD UPDATED: Spartan Weaponry. This update totally overhauls throwing weapons, adds enchantments, and fixes the parrying dagger to now work. What great timing on this update, as I finish Vexelvania and begin working on Jungle of Secrets, the loot of which caters heavily to bows and throwing weapons.

 

FTB Quests: Added Vexelvania loot crate. Added animals to Random Animal loot crate. Sorry to all the bees, sheep, and rabbits! :) Increased token rewards of repeatable hunting quest.

 

Super Hostile Night Vision: Increased range from 23 to 32, and changed NV fog color to be "Vexelvania themed". :)

 

Custom Main Menu: Changed to Vexelvania main menu. Mind Vanipa's jump scare!

 

Darkness Mod: Added dim light to Nether. Korvus Hane is thrilled.

 

Reskillable: Fixed Iron Katana skill requirements.

 

EB Wizardry: Disabled both variants of Telekenisis spell. Wizards that spawn in with this spell can be very OP as it just yeets the super awesome weapon out of a players hand, which often results in an amazing weapon being lost in the chaos of combat, against a spell without much counter-play options.