StarkTechForge v101.zip
What's new
The version for the modpack CurseForge and server is Forge 1.20.1
MAIN MODS (These are the ones you will need to prioritize in the beggining to become stronger:
- AE2
- PneumaticCraft
- Mekanism
- Integrated Dynamics
- ProjectE
LOGISTICS MODS
- Modular Routers
- Laser IO
- SuperFactoryManager SFM
- Industrial Foregoing
BOSSE'S MODS
- True Ending ~ Ender Dragon OverHaul (U can activate both, they they won't conflict each other and will make the ender dragon more powerfull)
- L_Enders Cataclysm (Adds Several Bosses)
- Annihilation Recreated (Configurable to make it stronger)
- Draconic Evolution (One of the strongest)
- Cracker's WitherStorm (Carefull with this one, it will destroy ur entire world when u summon it, advise it to use it as a real endgame boss
Obviously to fight Bosses Like this, there's an heavy weaponry Mod
- SuperbWarfare (abuse this one, you will need it)
And then lastly heres the coding mods, being inside the game for automation or on ur server to configure it as u please:
Inside Game:
- CC: Tweaked
- OpenComputers
- SFM
- Integrated Terminals
Outside Game (server and game configuration if u want to for example, make the cataclysm bosses drop a certain type of loot from projectE as a reward or want to forbbid the crafting of some items, for being too powerfull or to like i said want to use them as a reward and not something ur allowed to build)
- CraftTweaker
- KubeJs
WARNING:
There's a mod called nuclearCraft here, it adds radiation to the nether, carefull going there, u can disable this on nuclearCraft/radiation.toml on your server
Again, this is a modpack specially for who likes programming and automation or the ones who are willing to learn such, this being inside the game or ur own server configuration
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

