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Shanghaied Nightmare

Welcome to Shanghaied, the survival questing game where your goal is to make your way to the winners circle to claim your prize and more importantly, stay alive longer than the last contestant. There are challenges galore and rewards to match.

File Details

Shanghaied Nightmare-1.0.4.zip

  • R
  • Nov 9, 2019
  • 72.72 MB
  • 75
  • 1.7.10

File Name

Shanghaied Nightmare-1.0.4.zip

Supported Versions

  • 1.7.10

1: Maple and slime leaves can now be converted into water in liquefiers and crucibles, giving players a greater reason to make shears early.

2: Reduced amount of iron required to make buckets and iron doors.

3: Added iron door to spires. Made them recyclable.

4: Standardized the early tools so they can now be made using either flint or obsidian shards.

5: Changed grinding gear recipe to iron shards so players can more readily use their flints to make early tools. Renamed it Intermediate Gear.

6: Brought forward ability to make a tinkers pickaxe immediately after the Designing Ideas quest is completed.

7: Changed Wizards heart to materials that can be obtained in the wastelands so players can make the Kitchen and Industrial wizz's without having to go offworld first. Moved their free basic gear and stained glass rewards to earlier quests on the Survival 101 page.

8: Changed linking of Chunk Loader and Magnet quests so they open much sooner.

9: Changed drawer frame recipe to use a compact drawer instead of a pattern chest so they can be made much sooner.

10: Renamed 'Hardened Clay' to 'Wasted Blocks' and changed recipe to smelting wastelands sand in a furnace so players can stain them using dyes to make seamless colored drawer fronts.

11: Added recipe using wasted blocks to make a wall that was previously unused.

12: Replaced iron ingots in stirling generator with new stirling bricks to reduce early iron usage so players can also concentrate on using their iron to make the elevator for the Caves dimension.

13: Replaced pulsating iron in SAG mill with obsidian. This allows it to be made without requiring an Alloy Smelter to be built first. Also saves players having to collect 4 ender pearls first.

14: Changed cauldron recipe and made it recyclable.

15: Changed linking of Villager and water storage quests so they can be accessed sooner.

16: Added more tooltips to some items that could be difficult to otherwise find.

17: Recolored HQM quest inserts to match book color and updated front image to new color of wastelands sand.

18: Changed wording of Erebus gate quest alerting players for the need to make a 2nd staff instead of making them craft an extra one before going to the Erebus. [Its all about choices]

19: Increased spawn rate of wells in ruins.

20: Changed colour of unripe warts to better distinguish the ripe ones.

21: Reduced titanium ingot hand in for caving quest from 3 to 1. REASON: It now has more uses and is kinda hard to find.

22: Removed massive wood hand in from Smash'N Grab quest as it really didn't do anything apart from delay having enough material to make fences etc.

23: Changed quest hand in for industrial wizz to grass seeds instead of glue to show players earlier about making grass seeds.

24: Changed spawn rate of some mobs. Removed Gatling Skeletons.

25: Changed the seed so updating players that have already played previous versions will have a new environment to explore if they start a new game.

 

NB: You can safely update from previous versions. Backup any saved games to a safe place first.