SocialGamer Pack

Abandoned
A custom modpack made by the SocialGamer community.

File Details

SocialGamer-1.7.10-0.2.3 (Client)

  • B
  • Sep 26, 2015
  • 3.04 MB
  • 208
  • 1.7.10

File Name

SocialGamer-1.7.10-0.2.3.zip

Supported Versions

  • 1.7.10

Version 1.7.10-0.2.3
CompactMachines.cfg
* I:chunkLoadingMode=2

Updates
* Brandon's Core 1.0.0.6 : 1.0.0.7
* EiraIRC 2.9.384 : 2.9.391
* EnderTech 0.3.2.399 : 0.3.2.400
* Forestry 3.6.6 : 3.6.7
* 3.6.7
Fix Worktable handling of GregTech Tools
Fix handling of IFluidContainerItem in liquid input slots. (for example, putting a Portable Tank into a Carpenter)
* MagicBees 2.3.5 : 2.3.6
* McJtyLib 1.5.0 : 1.5.1
* 1.5.1
Putting an object in the RFTools crafter output slot would essentially void it. It was impossible to get it out again.
RFTools machines can no longer be rotated with gunpowder, gold ingots, wheat, ... Thanks to hilburn for finding this.
* PneumaticCraft 1.11.7-127 : 1.11.11-133
* 1.11.10-132
Added Kerosene Lamp.
Added warning to variable widgets when that variable was never set.
Added error when multiple Start pieces are placed.
GPS Tool GUI can now be opened even when no position is set yet.
Added 'Clear all' button to the Programmer.
Added way to save to and clipboard and load from clipboard option to the Pastebin GUI.
Bugfix: SMP crash with Mekanism.
Bugfix: You can't sneak right click Charging Stations nor Elevator Callers to take them off.
Bugfix: Drones getting stuck.
* 1.11.11-133
Bugfix: Logistics Passive Provider Frame acts as an Active one.
Bugfix: Crash when crafting some items from a different mod.
Bugfix: SMP crash with Mekanism.
* RFTools 3.35 : 3.40
* 3.40
Dimension features:
Two new sky dimlets:
One new patreon dimlet for DarkCorvuz (which also happens to be a sky feature)
The cost of material and liquid modifier for terrain now also depends on the type of terrain. For example, a void world made out of diamond blocks will not be as expensive as a full solid world made out of those blocks.
Rebalanced liquid death dimlet so that it can not generate randomly as the base liquid for a terrain and is also more rare and expensive.
Added a new 'Feature Clean' dimlet. This will prevent vanilla ores from generating as well as prevent biome decoration (trees, grass, ...). Unfortunatelly this doesn't work for modded oregen.
New types of terrain:
Liquid: liquid from bedrock to 127. You automatically get the sheltered spawn platform with this world.
Solid: solid from bedrock to 127.
Waves: geometrical wavy terrain:
Filled Waves: geometrical wavy terrain with the lower parts filled with liquid
Rough: very rough and irregular terrain:
Environmental controller:
There is now a list of players and you can set the controller to whitelist or blacklist players. That way you can only give certain players the benefits of these buffs.
Added four debuf modules (blindness, slowness, poison, and weakness) for the environmental controller. These are disabled in the config by default to prevent abuse on servers.
Configuration:
Implemented a configuration option to disable the debufs you get when you're using the PFG in an unpowered dimension.
Added a config option to clear the filter every time the modular storage GUI is opened (default off).
Added configuration options to blacklist dimensions from being usable as sources, destinations or both for teleportation (both the porter as well as the regular teleportation blocks).
Made the heights of the modular storage gui configurable.
Varia:
Added an API for RFTools dimensions so that it is now possible to query the remaining power of a dimension from within other mods.
It is now possible to hide the teleportation beam on the matter transmitter with a button in the GUI.
There are now 3x3 screens
Bugfixes:
(fixed in mcjtylib 1.51): putting an object in the crafter output slot would essentially void it. It was impossible to get it out again.
(fixed in mcjtylib 1.51): RFTools machines can no longer be rotated with gunpowder, gold ingots, wheat, ... Thanks to hilburn for finding this.
Fixed the simple dialer to protect against the matter transmitter it was connected too being moved or removed.
Removing a remote storage unit from a modular storage block would not unlink the remote storage so that automation (hoppers for example) would continue insert items into it.
* StorageDrawers 1.6.1 : 1.6.2
* 1.6.2
Added config option to disable oak fallback recipes.
Added guarding to the label rendering to prevent crashing with some mod blocks/items.
Fixed fallback recipes creating the wrong drawer type.
Fixed fallback recipes sometimes taking higher precedence than wood-specific recipes.