SeriousFirmaCraft is my own take on a pack that focuses on mainly TerraFirmaCraft, and integrates additional mods such as Create to work with TFC.
The focus is to expand the TFC experience without replacing any existing mechanics. Even at end game you will still be using all the TFC mechanics.
On top of that the pack has several Quality of Life, cosmetic, and logistics mods, such as Small Ships, Paragliders, Joy of Painting, and so on (full mod list can be seen under the "Relations" tab).
The pack was mostly designed for my private SMP (available for Tier 1+ subscribers of mine or MischiefOfMice's twitch channel), which means it includes some mods by default that are mainly used on said server, such as proximity voice AND text chat, pehkui, swapthings, and hardcore revival.
Noteworthy config changes:
- Days per month are set to 24 by default
- Trees take twice as long to grow
- Anvil allows you to be 1 pixel off to count as a successful craft
- When you die, you respawn either near your respawn point (bed) or near your death point, depending on which one is closer
- If you are playing in multiplayer, friends have a chance to resurrect you before you fully die
- Small vessels can no longer be placed in large vessels or chests
- Stairs and slabs require a chisel and can no longer be crafted in a workbench
There was a update of Terrafirma today, will update it in this modpack mess anything?
In reply to Etherdreamer:
Not sure without trying it myself. In theory it should be fine, but it depends on what they changed. I'll be working on an update soon though.
How much ram should I dedicate in the settings for your pack would you say?
In reply to Wolverale12:
I usually have 8 allocated, but you might be okay with like 6
Would ItemPhysic Full be interfering with the ability to create Fire Pits? On the latest version throwing down sticks/logs and right-clicking with the firestarter doesn't seem to work.Nevermind, I'm just an idiot: If anyone else is having difficulty creating a firepit, hold down right-click until the block starts smoking.
I've been away from Curseforge and Minecraft for a year or so. What is the best way to load packs now? Is it still viable to use MuiltiMC or just easier to use the Curse client?
In reply to WillRun4Fun:
You can use either, personally i find it easier to update modpacks via curseforge though, as it shows you when there is an update available, and it's just 1 click to update!
Ooooooo, A 1.18 TFC pack!
Lol who was first death though? Was a lot of us in first few mins xD
First!
In reply to MischiefOfMice:
Just like you are on that death leaderboard!