Royalty's Knights and Mages

A Royalty pack focused on magic, exploration and some good fighting

File Details

R_KaM-Pre-Release 1.zip

  • R
  • Dec 7, 2022
  • 4.84 MB
  • 58
  • 1.12.2
  • Forge

File Name

R_KaM-Pre-Release 1.zip

Supported Versions

  • 1.12.2

 

Mod list changes :

Removed

  • (Chat) Ping! - Kept causing multiple errors
  • TickCentral - Removed as only used for testing issues

 

Added

  • ArtemisLib
  • Artifacts - Added various artefacts scattered around the world to change how the player survives and thrives
  • Comforts - Sleeping anywhere without changing your spawn point
  • Davincis Vessels - Make your own ships to sail the seas
  • Eyes in the Darkness - Getting hurt in the darkness wasn't scary enough so there's eyes that taunt and laugh as you lose your mind
  • MovingWorld - Required for Davincis Vessels

 

Texture Changes :

  • Changed Gui on loading screen to fit new Royalty Icon
  • New Royalty Icon found within quests

 

Config Changes :

  • Better animals Plus

Animals now can despawn decreasing lag issues

  • Defiled Lands

All biomes are now less frequent entirely but still common enough

  • Hungering Darkness

The darkness is now more frequent and quicker so bring your torches when cave spelunking

  • Ice and Fire

Simplified Dragon Path Finding reducing loads on servers and pcs

Tweaked dragons breaking blocks so they're less frequent

  • Nyx

Blood moon now has a 14 day grace period

Star showers have a longer grace period making them less frequent

Overhauled Meteor spawning conditions making them rarer

During the night they have a 1% chance spawning within a week

During the night after visiting the nether they have a 10% to spawn within a week

During a Star shower Meteors have a 10% chance during the entire night

Meteors now have a rough 0.001% chance spawning during the day

The Meteor hammer now deals twice as much damage when falling

  • Reskillable

Fishing rod lowered to 6

Bow lowered to 7

Ender eye lowered to 14

Elytra lowered to 18 and removed magic requirement

Bonemeal lowered to 6

Saddle lowered to 8

Beacon magic lowered to 14

Shulker boxes lowered to 20

Radient mod lowered to 6-8

Electroblob's wizardry was overhauled and now each armour set are lowered [Sage D6 M10] [Battle Mage D10 M12] [Warlock D8 M14]

Dragonsteel lowered from 32 to 24

Dragon scale armour dropped to 18

Tide scale armour dropped to 16

Troll armour dropped to 14

Troll weapons dropped to 16

Mowzies mobs boss weapons and armour dropped

Rifting machine now only requires Magic and Building 10

Thaumcraft armour dropped by 2 levels on the void set

Thaumcraft void robe set dropped from Magic 26 to 20 and Defence 28 to 22

Impetus related items dropped by 6 levels

lowered impulse cannon and elytra harness by 6-8 levels

Lowered a majority of Twilight forest items to actually playable levels

Removed trumpets skill requirement

  • Rustic

Brewing culturing can now decrease by 2 and increase by 5

Beehives and now twice as common at 0.06% chance to generate per chunk

  • Solcarrot

More food milestones for more hearts

  • Waystones

Dimensional Cost is now 5xp

1024 blocks of free travel before ticking on a new level

  • Trinkets and Baubles

When transformed into a dwarf players will no longer receive xp from mining stone

More Bonus XP when mining ores

Fortune and bonus xp effects all modded ores

 

Quests Changes :

God I sure hope it's done or Imma peel back my eyes