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Requiem V

Requiem V aims to turn vanilla Minecraft into a linear MMO/RPG experience.

File Details

Requiem V 1.6.2

  • B
  • May 16, 2022
  • 4.72 MB
  • 50
  • 1.12.2
  • Forge

File Name

Requiem V-1.6.2 - BV.zip

Supported Versions

  • 1.12.2

Welcome back!

After a years long wait I've started working on Requiem again. Heres the first list of changes

Current Mod Count: 199
Prior to this update: 185

*I have not checked every. single. mod, there may be some more that have been deleted and or added from this update to lasts. Also no server pack rn, making it takes some time and im gonna focus on that next update instead of this one.
*Also special thanks to my friend Yolo, hes a good help on making the pack and talking about mods and things.

 

Deleted

Aqua Acrobatics
- Many visual issues, I'll figure it out someday (Probably not

Davinci's Vessel
- I re-added it at some point I guess? Though it didn't need to be here, too big and already have faster transports

Elenai Dodge 2
- I have no clue if this was removed due to something else or not, next update will tell

Mineral Chance
- All it did was allow you to have a small chance to find ores in stone, not that useful

Snow! Real Magic
- As some others, didn't think it fit or was unnecessary

Chisel & Bits
- Great mod, happened to make loading worlds annoyingly long

Tetra
- Another good mod, it's basically Tinker's Construct but way cooler. Sadly in it's current development state it doesn't provide enough of a purpose over Tinker's, I will look at it's development and how many mods are supported with it and then see if its useful to add

Treasure2: Mo Creatures pack
- Weirdly disabled you from loading into the end, atleast I tried it 5 times and it wouldn't work.

 


Added

Akashic Tome
- Allows you to store all your document books, including mods, into one MASSIVE book.

Ancient Beasts
- Some cool scary monstors, fun

Better Questing
- It was added awhile ago, didn't know how it worked, now I do. Theres some development in there but nothing much as of now, ignore it until its done

Born In A Barn
- Fixes an issues with doors keeping chunks loaded, didn't even know that could happen

Botania
- This is possibly a temporary mod, may delete later. It's a natural/flora magic tech mod, so far it seems to fit within Requiem's theme

CensoredASM
- Optimizes RAM usage on larger modpacks, and fixes some bugs

Gilby's Voice Chat
- YAY! I get to talk to my friends!

Project: Vibrant Journey
- It's a nice little nature decor mod. Adds a few small things on rocks, the ground, trees, etc

Rare Ice
- Ice has a chance of having some items stuck it in. Time to go ice fishing!

There may be some more 'hidden' mods, mods I didn't notice while going over the pack and making sure i counted through everything

 

 

Tweaked
- So many I don't even know how to count. Nearly every mod has some sort of tweak to its config file. Don't know if reskillable was changed yet though... Also yes I can work on Tinker's Construct

Updated
- Probably 90% of mods in this pack