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POWER.TRIP

An expansive RPG mudpack with exploration elements.

Tired of unfair leveling? bullet-sponge enemies making you run around for enchants to barely do damage? Worked too hard just to unlock the ability to use a stone axe? Then this is for you, specifically.
POWER.TRIP is a variation of version 3 of Project Izatel, changing the specific restrictions added to make a more accessible to everyone mod pack. While it does maintain some of the core premise of the main project, I considered the deviation to be too large to be an update to it, and too different to be a version 4 of the modpack (though this might be the skeleton for it.)

DEFEAT THE ENDER DRAGON, BY ANY MEANS NECESSARY.

The toolkit to defeat the Ender Dragon has been exponentially increased to make sure it is indeed possible and a bit less painful, heres whats available:
Apotheosis
Applied Energistics 2
Ars Nouveau
Blood Magic
Botania
Create
EvilCraft
MC's Gun mod
Mekanism
Occultism
ProjectE
Vampirism
Werewolves


Use tools to find specific biomes and ores, explore the skies to see new lands, explore and find 12 different ender eyes to make the portal, and fight new enemies in reworked as well as new locations.
use whatever it takes to survive, or it's gonna be a long journey for you...


MAJOR CHANGES:

There is no horror for this modpack, I'll keep that in the main project for now.
Keep Inventory is OFF, AND WILL NOT BE TURNED ON! TREAD CAREFULLY!
While enemies still do gain levels the farther you are from spawn, it's not using multiple systems to do so now, which means a level 5 zombie doesn't have 100 health.
Some alternate modded dimensions have been removed.
Skills/levels have been completely redone.
Depending on the player turnout, I may continue to keep this modpack up and running and even make new iterations of it...
PvP, While considered, will not be enabled for a variety of reasons, mainly the balance of the mods (no point in a sword if someone's using a shotgun)
Enemies are still no slouch, the only thing I adjusted is the unfairness of their damage and health scaling, to make up for that they are more intelligent.


DISCLAIMER:
 BESIDES THE GLARING FACT THAT THIS IS A NEW AND SEPARATE MODPACK WITH NEW AND SEPARATE DATA, WITH GREAT POWER COMES GREAT UNBALANCE. PLEASE DO NOT EXPECT ME TO BALANCE ALL OF THESE SYSTEMS INTO A 'FAIR' EXPERIENCE. IF YOU WORKED HARD IN THE PROGRESSION OF A MOD, AND SOMEONE HAS GOTTEN MORE THAN YOU WITH LESS TIME THAN YOU IN ANOTHER MOD, I AM NOT CHANGING THAT. I will look into extreme cases such as crashes or major unnecessary lag (chunk pregen doesn't load all chunks at once, so expect lag sometimes when exploring)

The POWER.TRIP Team

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