hourglass 2.

2nd Iteration of the multiplayer survival horror RPG, hourglass.

hourglass is a spinoff side project of Izatel. All horror elements were removed from Izatel to focus and experiment more on creating a persistent multiplayer surivial horror experience with psychological elements. This experience aims to make players feel alone and paranoid, no matter how many people are on at once. 

Whats New 
- Communciation is proximity based, and methods of travel have been reduced. If you do find another player online, you can work with them to build a base that can (hopefully) protect you from what lurks outside. You can still use text chat, voice chat, and even knock on doors now!

-The health system has been replaced with First aid, adding health bars to each limb. Vanilla regeneration mechanics have been disabled.

- Enemies will be more relentless, and intelligent, providing players with constant threats day and night. 

- Sleeping has been reduced now, players can only sleep if phantoms spawn, and will require everyone online needing to sleep to skip a night.

- Player actions, such as sprinting, jumping, and fighting, now use a stamina system. Heavier items the player wears reduces the maximum stamina a player will have. Enchantments have been added to mitigate weights.

- More weapon types, and shield types have been added, as well as a class system for equipment types.

- Create and Occultism are the only tech/magic mods to help players defend themselves, as well as a flashlight to drastically improve light distances.

- As usual, the server info is built right in, and you can join the discord here: https://discord.gg/nHW3r9EUC6

The hourglass 2. Team

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