Packman Begins v 0.2
What's new
Added Mods :
BetterBedrockGen
Custom Main Menu (WIP, nothing done there yet)
Energy Converters
Fast Leaf Decay
IndustrialCraft 2
Mob Grinding Utils
Ore Excavation
Mods Removed : None
Config Changes :
AE2 : Removed the channels, removed the Spacial IO
The modlist seems good enough how it is, and I do not plan to add any additionnal mods unless proven vital to the Overpoweredness of the pack. But since this pack's modlist is getting a little bit bigger I'm going to stop adding content mods from now on. Any and All new mod additions will be performance improvement mods, and maybe a questing mod, but I am not certain I will do anything related to quests in this pack.
This mod has no additional files

