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Packman Begins

What does "Overpowered" mean when everything is considered "Overpowered" ?
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Packman Begins v 0.2

File namePackman Begins-0.2.zip
Uploaded
Mar 19, 2018
Downloads
44
Size
1.1 MB
File ID
2542765
Type
B
Beta
Supported game versions
  • 1.10.2

What's new

Added Mods :

 

 

BetterBedrockGen

Custom Main Menu (WIP, nothing done there yet)

Energy Converters

Fast Leaf Decay

IndustrialCraft 2

Mob Grinding Utils

Ore Excavation

 

Mods Removed : None

 

Config Changes :

 

AE2 : Removed the channels, removed the Spacial IO

 

The modlist seems good enough how it is, and I do not plan to add any additionnal mods unless proven vital to the Overpoweredness of the pack. But since this pack's modlist is getting a little bit bigger I'm going to stop adding content mods from now on. Any and All new mod additions will be performance improvement mods, and maybe a questing mod, but I am not certain I will do anything related to quests in this pack.

This mod has no additional files