File Details
Order of All Creation Relic Hunters-0.1.3.zip
- B
- Oct 29, 2021
- 15.06 MB
- 52
- 1.16.5
File Name
Order of All Creation Relic Hunters-0.1.3.zip
Supported Versions
- 1.16.5
Mod related stuff:
- Updated all mods to latest current versions. (I forgot to start keeping a changelog. next time.)
- Added in:
Mutants More (test run. I haven't given them champion status yet unfortunately., but they exist.)
Wayfarer (helps fix some world hangs that happen cause of java 11.)
Fast suite (optimization mod)
Grapple mod (an old favorite, recently updated. Test drive, so watch out, theres bugs where while you're under the physics influence of a grapple hook you can't utilize the other mobility mods :V. I have to get it looked at. You can very easily deaths door yourself with a grapple flight accident if you don't have negate fall damage.)
Pisonic Color (simple addon requested by a friend. more colors for psi users)
Big/Origin/Quest/mechanic Stuff:
- Implemented a world border + EMC tributing mechanic!
It starts at a nice big 10k radius (5000 blocks in all directions). You grow it using the repurposed disintegration Sigil, which is now the Order Transport Sigil, which you use to send aeternalis fuel, aeternalis blocks, black matter or red matter to the Order. This increases the power in their storages and increases the border radius. This should be for everyone in a server and tributes have a 5 second global cooldown between each send in, and you technically get overall more for sending in larger amounts at once.
For each tribute you also gain the spectral silt which can be used to make the resplendent tokens with another mechanic which can be used by players to use "Call Downs" or "Order Support" at the cost of world border size that you've accumulated. (currently only one available for now. As I wanted to atleast get the update out.) Check the quest book for details!
The border also gets smaller on someones death, but the minimum radius it can have is 500, so there'll always be a workable central position near the middle of the world that can be fallen back to.
initial tests seemed like it worked just fine. but yet to be seen in multiplayer worlds and such...
- New quests.
Including lists for matrix enchanting and explanations of mechanics of the different new enchanting methods among a few other things.
New (barebones) Relic hand in quest section!
Rewards soul shards (retextured heart pieces) to improve your health and some EMC and XP for donating in an unneeded duplicate of a relic and other things. The arduous task of making descriptions and comments on each of the relics comes.... gradually at another time I suppose for now.
Tweaks n Balance:
Meet your Fight boss summons are now only from spawner breaks and V-tweak challenger drops. (agile, pyro, hardened etc named mobs)
for as easy as it was to jump straight to farming them for their top notch relics and for enchantment books I had to nerf...
Threw out all the recipes for bountiful baubles so they're all relics only from chests.
(I also stole their crafting items to use in my own mechanics so they don't go to waste.)
Bonked a few ultra powerful enchantments down a few max levels so they don't get to quite as extreme so easily. (heres lookin at you, reckless+cowardice and some other dungeon gear combos.)
After War Dance updated, rejigged all the stealth mechanic tags of mobs to use the new stuff. Have fun getting seen a bit more hopefully between our balance changes. :P
probably some other minor stuff. cause like I said. I forgot to keep a changelog. :V

