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One Elf Squared

Minecolonies and Technology! also with a server.

File Details

One Elf Squared-4.2.0.zip

  • R
  • Feb 5, 2017
  • 507.55 KB
  • 295
  • 1.11.2

File Name

One Elf Squared-4.2.0.zip

Supported Versions

  • 1.11.2

Changes

Universal

Updated

  1. Aqua Munda
  2. Compatlayer
  3. Creativecore
  4. Deep Resonance
  5. Forestry
  6. Immersive Craft
  7. Just Enough Items Jei
  8. Littletiles
  9. Malisiscore
  10. Malisisdoors
  11. Mcjtylib
  12. Minecolonies
  13. Mo Glowstone
  14. More Fuels Mod
  15. Not Enough Wands
  16. Pet Bats
  17. Recurrent Complex
  18. Rftools
  19. Rftools Control
  20. Rftools Dimensions
  21. Toroquest
  22. Vanilla Magic
  23. Viescraft Airships

Added

  1. Farseek
  2. Mxtune
  3. Shadowmc
  4. Streams
  5. Underwater Utilities

Removed

  1. Adobe Blocks 2 reason: who uses it?
  2. Advanced Chimneys reason: see the other reasons
  3. Barkifier reason: we need a smaler footprint, I know this doesn’t contribute much, but well, I’m pulling at straws and on things people aren’t really using and this is one of them.
  4. Cosmetic Armor Reworked reason: I bet nobody was using it!
  5. Crystalmod reason: ever see a mod where the author doesn’t really make his own ideas, but instead copies parts of other open source mods, reskins them and then calls them his own? No, that’s what this mods is …
  6. Deadly Monsters reason: it was fun while it lasted, but they started going slow, and what’s up with snow that won’t melt?
  7. Eat The Eggs reason: they didn’t know they could eat them!
  8. Extra Bit Manipulation reason: you’re probably happy with plain old chisels and bits and we have littletiles too, so we don’t really need this and that helps my goal too.
  9. Famm Fexs Alphabet More Mod reason: part of the fex mods conglomerate, removing due to my pack exceeding its overhead.
  10. Fancy Battleaxes reason: we can live without them. If you really want them, feel free to clone my pack and add what you want to it.
  11. Fexcraft Common Library reason: part of the fex mods conglomerate, removing due to my pack exceeding its overhead.
  12. Frsm Fexs Random Stuff Mod reason: part of the fex mods conglomerate, removing due to my pack exceeding its overhead.
  13. Gendustry reason: makes bee breeding and other aspects of forestry way too easy.
  14. Giacomos Foundry reason: resources given for wood and stone tools that simply should not be given! Also odd client crashes.
  15. Giacomos Travelogue reason: pointless if you have journeymap
  16. Gravestone Mod reason: turns out there was an issue involved with breaking them to get y our items back that appeared in the later version, and I don’t see a fix despite it being reported, so yay another candidate for removal, I am stoked!!!
  17. Malisisblocks reason: doesn’t add as much as I thought it would that I can’t live without.
  18. Mo Glowstone
  19. Multibeds reason: not everyone has 16MB of ram, not that this was hogging anywhere near that, I’m trying to get the pack back down under 3.8GB! This helps by getting rid of it.
  20. Mybukkit Commands reason: I don’t need to distribute this with a pack, server admin can and should use what they want, like sponge with nucleus comes to mind.
  21. Peacefulsurface reason: doesn’t work well with the pack, kind of need those mobs running around!
  22. Rustic reason: freeing up more memory
  23. Simple Chunk Control reason: stopped detonations of tnt class objects without a providing a config to allow the server admin to decide on their own.
  24. Sugiforest reason: adds a biome and some magic sap but no one is really using it, and they seem to spawn above stone for some reason as well. Main reason is they contribute to my pack overhead limit.
  25. Summoningstructures reason: have other mob spawning creation methods that are significantly cheaper, and the recepes for this is insanely harder plus no other real benefit.
  26. Torch Arrows reason: after all of these reasons do I even need to provide one?

Client

Updated

  1. Inventory Tweaks